Full Steam Ahead: How Steam trends influence Mobile games? Podcast Por  arte de portada

Full Steam Ahead: How Steam trends influence Mobile games?

Full Steam Ahead: How Steam trends influence Mobile games?

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We go “Full Steam Ahead” with a special guest, Adam Telfer, unpacking how Steam hits influence mobile game development in 2025: from Dreamdale-ified Palworld clones to digging simulators, idle RPG mashups, and more.The crew explores:Why some Steam-inspired mobile games (like Repo Online) hit 10M+ downloads and $1.3M in adsWhy others (like Lilith's Palworld clone) flop despite a powerful IP remixWhich genres (like Plinko roguelites and digging sims) are best suited for mobileThe risks of literal copy-paste ports — and what actually works insteadThe role of TikTok trends, Steam reviews, and organic play patterns in predicting successWhy execution, not inspiration, is the differentiatorIf you're scouting Steam hits for mobile adaptation, this episode is your blueprint for what works and what crashes.🚂 What happens when mobile devs copy Steam hits too literally?And why do some weird first-person digging games make $1M, while others crash after launch?Get our MERCH NOW: 25gamers.com/shop--------------------------------------PVX Partners offers non-dilutive funding for game developers.Go to: https://pvxpartners.com/They can help you access the most effective form of growth capital once you have the metrics to back it.- Scale fast- Keep your shares- Drawdown only as needed- Have PvX take downside risk alongside you+ Work with a team entirely made up of ex-gaming operators and investors---------------------------------------Vibe. Vibe is the leading Streaming TV ad platform for small and medium-sized businesses looking for actionable advertising campaign performance.https://www.vibe.co/---------------------------------------This is no BS gaming podcast 2.5 gamers session. Sharing actionable insights, dropping knowledge from our day-to-day User Acquisition, Game Design, and Ad monetization jobs. We are definitely not discussing the latest industry news, but having so much fun! Let’s not forget this is a 4 a.m. conference discussion vibe, so let's not take it too seriously.Panelists: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Jakub Remia⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠r,⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Felix Braberg, Matej Lancaric⁠Special Guest: Adam TelferYoutube: https://youtu.be/wrbKxB97lJEJoin our slack channel here: https://join.slack.com/t/two-and-half-gamers/shared_invite/zt-2um8eguhf-c~H9idcxM271mnPzdWbipgChapters00:00 Introduction and Guest Introduction04:01 Steam Games and Mobile Adaptations08:46 Case Study: Power World and Dreamdale11:45 Exploring Game Mechanics and User Experience14:40 Potential Mobile Game Adaptations17:40 Trends in Mobile Gaming and Copycat Games20:57 Navigating Game Development Challenges24:15 Analyzing Successful Game Mechanics27:07 Exploring Innovative Game Concepts30:20 Adapting Games for Mobile Platforms33:49 Evaluating Game Trends and Market Dynamics37:21 Understanding User Engagement and Monetization Strategies43:13 Exploring Complex Gameplay Mechanics44:58 The Future of Life Simulation Games46:29 Innovations in Game Design and AI Integration47:53 Speed and Physics in Gaming49:09 The Evolution of Idle Games55:32 The Rise of Unique Game Concepts57:03 Advice for Aspiring Game Developers---------------------------------------Matej LancaricUser Acquisition & Creatives Consultant⁠https://lancaric.meFelix BrabergAd monetization consultant⁠https://www.felixbraberg.comJakub RemiarGame design consultant⁠https://www.linkedin.com/in/jakubremiar---------------------------------------Please share the podcast with your industry friends, dogs & cats. Especially cats! They love it!Hit the Subscribe button on YouTube, Spotify, and Apple!Please share feedback and comments - matej@lancaric.me---------------------------------------If you are interested in getting UA tips every week on Monday, visit ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠lancaric.substack.com⁠⁠⁠⁠⁠⁠ & sign up for the Brutally Honest newsletter by Matej Lancaric
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