From Indie Studio to Gaming Empire Audiolibro Por Serhii Komar arte de portada

From Indie Studio to Gaming Empire

The Ultimate Guide to Building a Multi-Million Dollar Mobile Game Business

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From Indie Studio to Gaming Empire

De: Serhii Komar
Narrado por: Jason Dettrey
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READY TO BUILD, SCALE, AND MONETIZE A GAMING STUDIO THAT STANDS THE TEST OF TIME?

Ever dreamed of turning your love for games into a profitable venture but aren’t sure how?

Want to learn data-driven strategies and lean development processes from someone who’s been in the trenches—risking it all, pivoting under pressure, and eventually thriving in the hyper-competitive gaming market?

If your answer is YES, then From Indie Studio to Gaming Empire is your roadmap to success.

Mobile gaming is a billion-dollar industry with infinite opportunities—but it’s not just about coding. To scale, you need the perfect blend of creative vision, agile methods, data analytics, and savvy business acumen.

Written by a veteran who’s lived in office to save on rent, sold personal assets to keep a studio afloat, negotiated with publishers, and experimented with cutting-edge AI tools, this book will show you how to transform passion into profit.

What You’ll Learn Master

Core Gaming Loops & F2P Monetization Get insider strategies for creating addictive gameplay that keeps players returning day after day—and spend without feeling exploited.

Rapid Validation & Agile Methods Discover how to launch small MVPs, gather metrics fast, and pivot or persevere based on actual player data.

Monetization Without Players Revolting Balance ads, in-app purchases, and subscriptions so your revenue grows while player trust remains intact—essential for long-term success.

Marketing & User Acquisition Use ASO, paid ads, and event-based launches to skyrocket downloads.

Generative AI See how AI co-creation can cut production times and open new gameplay frontiers.

Live Ops & Global Expansion Master the art of continuous content updates.

Investor Relations & Exit Strategies Whether bootstrapping or courting major investors, get the pitch deck essentials and acquisition roadmaps for the day you’re ready to merge or exit profitably.

©2025 Serhii Komar (P)2025 Serhii Komar
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El oyente recibió este título gratis

Usually, I focus on gameplay and ignore the business stuff. Listening to this during lunch breaks made me realize I’ve been avoiding that side of things for too long. It broke everything down in a way that didn’t overwhelm. Since then, I’ve at least started thinking through our monetization model with more intention. It’s the kind of nudge that stays in your head.

Business Push I Didn't Know I Needed

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El oyente recibió este título gratis

I kept thinking we had to launch big to get noticed. This audiobook made a strong case for small MVPs that evolve with player feedback. I listened to it during a walk and it gave me that sense of permission to be scrappy again. It was a mental reset.

Helped Me Accept Starting Small

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El oyente recibió este título gratis

I usually get my dev advice from Discord or Reddit, but this felt more curated. It cut through the noise and gave me tested strategies no hot takes, just what worked and what didn’t. I had it on while cleaning out a project directory and found myself wanting to rework old systems. It had that kind of steady, thoughtful impact.

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El oyente recibió este título gratis

Way more than just coding this book lays out the whole grind of making a profitable mobile game studio it breaks down f2p monetization without making players rage plus smart ways to test ideas fast without burning cash. The AI section is wild but the best part is the marketing and scaling advice because without downloads your game’s dead on arrival.






not bad!

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El oyente recibió este título gratis

I’ve made some cringy investor decks in the past, so I really appreciated the honest advice here. The book broke down exactly what to include, what to avoid, and how to tell a compelling story. I learned how to tailor the pitch based on who I’m talking to.

How to Make a Pitch That Doesn’t Suck

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El oyente recibió este título gratis

I’ve heard “data-driven decisions” a million times, but it always sounded vague. This book broke it down in a way that finally clicked. I learned how to track, interpret, and actually act on player metrics without drowning in numbers. Setting KPIs before launch was a huge tip I never would’ve thought of. Now I feel like I have a real strategy, not just vibes.

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El oyente recibió este título gratis

I honestly thought updates were just for bug fixes. This book really showed me how Live Ops can keep a game profitable for YEARS. I learned how events, new content, and small tweaks can massively boost engagement. It changed the way I view post-launch work.

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El oyente recibió este título gratis

So much game dev advice is all vision, no revenue talk. This audiobook finally gave structure to the business side of things in a way that didn’t feel like a lecture. I was folding laundry and kept stopping to jot down notes. It doesn’t sugarcoat anything but also doesn’t talk over your head. Super helpful if you’re trying to treat your studio like a business, not just a hobby.

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El oyente recibió este título gratis

As someone new to game development, I always felt overwhelmed by what to do first. This book broke down each stage in a way that felt logical and doable. I set up my first workflow for pre-launch without second-guessing every step. It gave me structure, which I desperately needed.

Built My First Workflow Without Guessing

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El oyente recibió este título gratis

This isn’t one of those overly optimistic books. The author shares what it actually feels like to risk everything and push through hard seasons. I learned to expect the emotional side of building a studio, not just the technical. It was a refreshing change to hear someone talk about survival, not just success. It made the journey feel more real and achievable.

Real Talk About Risk and Burnout

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