Cepheus Protocol HQ Podcast Por Halcyon Winds arte de portada

Cepheus Protocol HQ

Cepheus Protocol HQ

De: Halcyon Winds
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Welcome to Cepheus Protocol HQ, your ultimate weekly briefing on all things Cepheus Protocol! Join the Halcyon Winds team as we explore the latest updates, reveal behind-the-scenes development stories, and answer community questions about the game. From exciting new features to design challenges, this is your all-access pass to the evolving world of Cepheus Protocol. Tune in every week and stay ahead of the outbreak!Halcyon Winds Ciencia Ficción
Episodios
  • Cepheus Protocol HQ - May 10th #50
    May 24 2025

    This episode dives deep into the latest playtest for the upcoming co-op rebuild, focusing on mechanical overhauls, balance tuning, and the roadmap to Phase Two. The team discusses recent improvements in playtest stability, including crash reductions and operator weapon balancing, especially recoil refinements that radically improve gameplay feel. Michael explains the legacy baggage around attachment systems and how those issues are being resolved.They also unpack how AI behavior is evolving—from better flanking logic to adaptive pathing—and how small tweaks have made the Horde mode more brutal and immersive. There’s a detailed walkthrough of Trello bug tracking, ongoing development priorities, and the strategy for phasing in legacy systems while keeping gameplay fresh.Additionally, the crew discusses future map scaling, design choices for objective revamps, modular asset creation, and vertical slice strategies that preview Phase Two content like vehicles and helicopters. Players are encouraged to provide feedback during playtests, with the team emphasizing responsiveness and transparency through Discord and Patreon.

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    2 h y 40 m
  • Cepheus Protocol HQ - April 26th #48 Public Coop Playtest
    May 24 2025

    In this special episode, the team dives deep into the first hands-on multiplayer test of the upcoming co-op mode. After a long wait, the crew finally explores dynamic gameplay systems that fuse RTS and operator-based action. They walk through the Alcatraz test map, reliving a moment that brought an Australian dev to tears and explaining how synchronized command and combat are taking shape. Real-time debugging, crash recoveries, and hilarious friendly-fire incidents are all part of the chaos. Listeners get an inside look at the new formation AI, operator customization via console commands, the dynamic build system, and the long-term vision for pandemic scenarios and tactical squad play. Amid laughter, crashes, and teamwork, the episode showcases how much has evolved—and how much still needs to be fixed—before full co-op hits the public.

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    3 h y 1 m
  • Cepheus Protocol HQ - May 3rd
    May 24 2025

    In this unscripted, bug-squashing marathon, the dev team pulls back the curtain on the gritty process of real-time game development. With the game’s building system under scrutiny and multiplayer scaling pushed to its limits, they dive deep into player feedback, crash logs, and moment-to-moment patchwork during chaotic co-op sessions. From latency challenges for international players to implementing client-side prediction and UI refinements, the team dissects what’s working and what’s breaking in their live builds. Discussions include future plans for dynamic operator customization, a squad-based UI system, RTS-operator synergy, and possible logistics mechanics. Expect raw insights, honest tech hurdles, and lots of improv fixes as development meets reality—live on mic.

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    1 h
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