
Cepheus Protocol HQ - April 26th #48 Public Coop Playtest
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In this special episode, the team dives deep into the first hands-on multiplayer test of the upcoming co-op mode. After a long wait, the crew finally explores dynamic gameplay systems that fuse RTS and operator-based action. They walk through the Alcatraz test map, reliving a moment that brought an Australian dev to tears and explaining how synchronized command and combat are taking shape. Real-time debugging, crash recoveries, and hilarious friendly-fire incidents are all part of the chaos. Listeners get an inside look at the new formation AI, operator customization via console commands, the dynamic build system, and the long-term vision for pandemic scenarios and tactical squad play. Amid laughter, crashes, and teamwork, the episode showcases how much has evolved—and how much still needs to be fixed—before full co-op hits the public.