
Cepheus Protocol HQ - May 10th #50
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This episode dives deep into the latest playtest for the upcoming co-op rebuild, focusing on mechanical overhauls, balance tuning, and the roadmap to Phase Two. The team discusses recent improvements in playtest stability, including crash reductions and operator weapon balancing, especially recoil refinements that radically improve gameplay feel. Michael explains the legacy baggage around attachment systems and how those issues are being resolved.They also unpack how AI behavior is evolving—from better flanking logic to adaptive pathing—and how small tweaks have made the Horde mode more brutal and immersive. There’s a detailed walkthrough of Trello bug tracking, ongoing development priorities, and the strategy for phasing in legacy systems while keeping gameplay fresh.Additionally, the crew discusses future map scaling, design choices for objective revamps, modular asset creation, and vertical slice strategies that preview Phase Two content like vehicles and helicopters. Players are encouraged to provide feedback during playtests, with the team emphasizing responsiveness and transparency through Discord and Patreon.