
Beast Arises: Vol 3
The Beast Arises: Warhammer 40,000
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Narrated by:
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Gareth Armstrong
About this listen
A Warhammer 40,000 Audio Anthology
It is the thirty-second millennium and the Imperium is under assault from an ork invasion of unparalleled scale. Terra itself has been threatened and nothing seems to be able to halt this catastrophic threat. Potential hope emerges in a distant system, but will the beleaguered Imperial forces be able to react in time?
LISTEN TO IT BECAUSE
Black Library's epic The Beast Arises saga continues! Some potential hope for Imperial survival has been uncovered in a distant system in the shape of a returned primarch – but will it be enough to defeat the Great Beast? Discover what happens when the hammer meets the anvil.
THE STORIES
The Hunt for Vulkan
Tearing itself apart from within, the Imperium is still virtually powerless to resist the ork advance. When the Adeptus Mechanicus reveal they have discovered the orks' point of origin, the Adeptus Astartes start to gather their forces for a massive assault on their enemy's home world. But what the Imperial forces need is a figurehead, a hero from legend to lead them – a primarch. Meanwhile, on the planet Caldera, a mighty armoured warrior fights tirelessly against the orks – is he the saviour the Imperium seeks?
Written by David Annandale. Narrated by Gareth Armstrong.
Running time 5 hours and 44 minutes approx.
The Beast Must Die
The Imperium has been brought to the edge of extinction by an ork invasion of unprecedented scale and depth. Piecemeal strikes against the invaders prove ineffective – for every ork fleet destroyed, five more appear. The only solution is to find and kill the orks' warlord – the Great Beast. Surely if its leader is killed, the ork empire will fall apart in agony of infighting and confusion. Lord Commander Koorland assembles a mighty army, but when they arrive on the orks' home world, the forces of the Imperium discover they have disastrously underestimated the might and ingenuity of their enemy.
Written by Gav Thorpe. Narrated by Gareth Armstrong.
Running time 6 hours and 7 minutes approx.
Watchers in Death
The attempt to hunt down and kill the orks’ leader has ended in catastrophe. The Imperium is reeling from the loss of so many beloved heroes, and the military forces of mankind have been reduced to tatters. Koorland now knows that brute force is not the answer – but how else can the orks be fought? In a radical move, he creates small, mixed Chapter units of Adeptus Astartes – compact kill teams that will hit the enemy hard and fast, and with deadly accuracy. With armour painted the black of mourning, the new strike teams become known as the Deathwatch. But will this be enough to tip the balance, or does the Imperium need to discover other new means to defeat the orks?
Written by David Annandale. Narrated by Gareth Armstrong.
Running time 5 hours and 14 minutes approx.
Total Collection Runtime: 17 hours 4 minutes approx.
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- Length: 3 hrs and 27 mins
- Original Recording
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Annie has always had high hopes for her future. But the reality of her life just isn’t measuring up. She loves her fiancé, Greg–doesn’t she? She’s going to get her degree and open her own business–won’t she? Then, a strange old woman shows up outside her house, and she seems to know a lot about Annie. An awful lot. Annie could tell the old woman to get lost. Yet there’s something about her Annie just can’t shake. And what she learns could change her life forever–but is it the life she envisioned?
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Pretty good
- By Anne on 03-18-25
By: Ben H. Winters
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Starter Villain
- By: John Scalzi
- Narrated by: Wil Wheaton
- Length: 8 hrs and 5 mins
- Unabridged
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Inheriting your uncle's supervillain business is more complicated than you might think. Particularly when you discover who's running the place. Charlie's life is going nowhere fast. A divorced substitute teacher living with his cat in a house his siblings want to sell, all he wants is to open a pub downtown, if only the bank will approve his loan. Then his long-lost uncle Jake dies and leaves his supervillain business (complete with island volcano lair) to Charlie. But becoming a supervillain isn't all giant laser death rays and lava pits.
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Volcanic Lairs, Death Rays & Cats… Oh My! 😼
- By C. White on 09-19-23
By: John Scalzi
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The Signal
- By: Eric Buchman, Gabriel Urbina, Sarah Shachat
- Narrated by: Paget Brewster, full cast
- Length: 2 hrs and 39 mins
- Original Recording
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Two astronomers have detected a strange, pulsing signal from deep space. Within hours, the US government goes into lockdown, restricting airspace and scrubbing scientific data. Was the signal an intercepted communication revealing alarming plans for an enemy’s military strike? Or has humanity at long last found proof of extraterrestrial life?
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Great listen.
- By Vanessa on 12-07-24
By: Eric Buchman, and others
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Created to sell toys.
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Dumped on a nowhere world by the opening of the Cicatrix Maledictum, the Red Sunz Mek mob are struggling to survive. When a call to Waaagh! rings out across the planet, the chance at survival, as well as some shooty-fun, beckons. But all is not what it seems. Only an ork with real orky know-wots can hope to overcome the False Waaagh...!
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Lelith Hesperax is the Queen of Knives – the greatest of Commorragh's wyches, and the deadliest gladiator in the galaxy. Now she returns to the Dark City, to slice her way through tangled webs of deception...Follow the legendary grand succubus as she finds herself dragged back to Commorragh and enveloped once more within the twisted plots of Asdrubael Vect.
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Nothing new, no insight.
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Saga of the Beast
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Glory returns to Fenris. Magnus the Red and his traitorous legion are defeated upon the icy cliffs of the Space Wolves’ home world, their hollow remains scattered into the darkest depths of the World Sea. Yet Ragnar Blackmane, the youngest Wolf Lord in his Chapter’s noble history, does not feel victorious. He is uneasy. Uncertain of his purpose and place in the great war for the Imperium. Until a vision strikes him of a terrible beast, one greater than any he or his warriors have faced before.
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You have got to be kidding me
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Brothers of the Snake
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Best-selling author Dan Abnett turns his hand to the mighty Space Marines! The war-torn far future is laid bare as Brothers of the Snake follows the exploits of the Iron Snakes Space Marines as they battle against the enemies of mankind. First appearing in the pages of Inferno! magazine, the Iron Snakes Space Marines quickly gathered a loyal following, and now they wage war in a full-blown adventure, battling aliens and heretics as they defend the Imperium.
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Masterful
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The Purging of Kadillus
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Faced with an ork invasion of Piscina IV, the 3rd Company of the Dark Angels believes the threat to be minimal. As enemy numbers continue to increase, their commander, Captain Belial, insists that his Company are strong enough to resist. But Scout-Sergeant Naaman knows just how dangerous this foe can be, and when a renewed offensive takes the Dark Angels by surprise, the orks swarm towards Kadillus Harbour.
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Preview before you buy
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By: Gav Thorpe
What listeners say about Beast Arises: Vol 3
Average customer ratingsReviews - Please select the tabs below to change the source of reviews.
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- Alex
- 11-17-24
Excellent series
I have listened/read everything Games Workshop have released since 1997. This is one of the better series.
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- Kindle Crazy in OK2
- 11-29-24
Great Series.
Great series. Worth a listen. I thoroughly enjoyed it. Loved how it combines the different chapters and armies.
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