
Sly Flourish's Fantastic Adventures for 5e: Ten Short Adventures for Your Fifth Edition Fantasy Roleplaying Game
Failed to add items
Add to Cart failed.
Add to Wish List failed.
Remove from wishlist failed.
Adding to library failed
Follow podcast failed
Unfollow podcast failed
$0.99/mo for the first 3 months

Buy for $14.95
No default payment method selected.
We are sorry. We are not allowed to sell this product with the selected payment method
-
Narrated by:
-
Rudy Basso
-
By:
-
Michael E Shea
About this listen
This is the audiobook for Sly Flourish's Fantastic Adventure, a book of 10 short adventures for the fifth edition of the world's most popular roleplaying game. This audiobook helps the listener bring these adventures into their head and is intended to be used along with the print copy of the book for use at the actual gaming table. Listening to these adventures helps prime your DM mind with the material you need to run the game at the table.
Each adventure in Sly Flourish's Fantastic Adventures is written for second to fifth level and is designed so GMs can drop them into any fantasy campaign world. Whether you run a homebrew setting or a published game world, these adventures will fit in as either main adventure hooks or side quests to be undertaken by the characters in your game.
Whether you're running a single-session adventure for a few friends or want to drop a short adventure into the middle of your longer campaign, Fantastic Adventures has you covered.
©2017 Michael E. Shea (P)2019 Michael E. SheaListeners also enjoyed...
-
Sly Flourish's The Lazy Dungeon Master
- By: Michael E. Shea
- Narrated by: Colby Elliott
- Length: 2 hrs and 41 mins
- Unabridged
-
Overall
-
Performance
-
Story
You love Dungeons and Dragons. As an experienced dungeon master, you've run dozens, if not hundreds of games. You put a lot of work into making your games great. What if there's another way to look at how you prepare your game? What if it turned out you could spend less time and less energy and have a better game as a result? It's time to unleash the Lazy Dungeon Master.
-
-
Helpful tips for Dungeon Masters
- By Goblin Town on 05-02-16
By: Michael E. Shea
-
Sly Flourish's Fantastic Locations
- Twenty Fantastic Locations for Your Fantasy Roleplaying Games
- By: Michael E Shea
- Narrated by: Rudy Basso
- Length: 5 hrs and 53 mins
- Unabridged
-
Overall
-
Performance
-
Story
One of the hardest parts of game mastering is coming up with interesting adventure locations for our characters to explore. These locations need to be fantastic, detailed places that capture the minds of our players every session we run. Sly Flourish's Fantastic Locations is an audiobook of 20 system-agnostic locations you can drop into your favorite fantasy role-playing game. Each location builds on a fantastic theme, such as a mysterious ancient structure under the ice, a cursed castle of a mad king, or a fallen celestial fortress.
-
-
A Great Idea!
- By Vegveg on 07-26-18
By: Michael E Shea
-
Sly Flourish's Return of the Lazy Dungeon Master
- By: Michael E Shea
- Narrated by: Colby Elliott
- Length: 3 hrs and 26 mins
- Unabridged
-
Overall
-
Performance
-
Story
Return of the Lazy Dungeon Master builds off of the concepts of the well-received GM's guidebook Lazy Dungeon Master, updating that book with five years of new experiences, new approaches, and new observations of the way people prepare and run RPGs. This new book is a completely self-contained work, which does not require anyone to have previously heard the Lazy Dungeon Master. Return of the Lazy Dungeon Master offers a new focused approach for preparing and running our roleplaying games.
-
-
A fantastic resource for all GM's
- By Alex on 04-01-19
By: Michael E Shea
-
Ruins of the Grendleroot
- Sly Flourish's Fantastic Adventures
- By: Michael E Shea
- Narrated by: Colby Elliott
- Length: 8 hrs and 49 mins
- Unabridged
-
Overall
-
Performance
-
Story
Ruins of the Grendleroot is a collection of 10 short, easy-to-run adventures for the fifth edition of the world's most popular fantasy role-playing game. Designed for characters of first to fifth level, these adventures take place in the caverns, chambers, tunnels, and ruins of the mountain known as Blackclaw, within which lurks the Grendleroot - a strange and otherworldly sentience.
-
-
Superior campaign setting and intriguing adventures.
- By OldDesertGal on 11-23-23
By: Michael E Shea
-
The Monsters Know What They’re Doing: Combat Tactics for Dungeon Masters
- The Monsters Know What They’re Doing, Book 1
- By: Keith Ammann
- Narrated by: Kevin T. Collins
- Length: 25 hrs and 21 mins
- Unabridged
-
Overall
-
Performance
-
Story
In The Monsters Know What They're Doing, Keith Ammann lightens the DM's burden by helping you understand your monsters' abilities and develop battle plans before your fifth edition D&D game session begins. Just as soldiers don't whip out their field manuals for the first time when they're already under fire, a DM shouldn't wait until the PCs have just encountered a dozen bullywugs to figure out how they advance, fight, and retreat.
-
-
Audible Got this RIGHT - Chapters have names!
- By Lego Man on 02-13-20
By: Keith Ammann
-
MOAR! Monsters Know What They're Doing
- By: Keith Ammann
- Narrated by: Jonathan Davis
- Length: 24 hrs and 51 mins
- Unabridged
-
Overall
-
Performance
-
Story
From the author of The Monsters Know What They’re Doing comes a follow-up strategy guide with MOAR! monster tactics for Dungeon Masters playing fifth edition Dungeons & Dragons.
-
-
Did you like the first one? You’ll love this
- By brian on 01-04-22
By: Keith Ammann
-
Sly Flourish's The Lazy Dungeon Master
- By: Michael E. Shea
- Narrated by: Colby Elliott
- Length: 2 hrs and 41 mins
- Unabridged
-
Overall
-
Performance
-
Story
You love Dungeons and Dragons. As an experienced dungeon master, you've run dozens, if not hundreds of games. You put a lot of work into making your games great. What if there's another way to look at how you prepare your game? What if it turned out you could spend less time and less energy and have a better game as a result? It's time to unleash the Lazy Dungeon Master.
-
-
Helpful tips for Dungeon Masters
- By Goblin Town on 05-02-16
By: Michael E. Shea
-
Sly Flourish's Fantastic Locations
- Twenty Fantastic Locations for Your Fantasy Roleplaying Games
- By: Michael E Shea
- Narrated by: Rudy Basso
- Length: 5 hrs and 53 mins
- Unabridged
-
Overall
-
Performance
-
Story
One of the hardest parts of game mastering is coming up with interesting adventure locations for our characters to explore. These locations need to be fantastic, detailed places that capture the minds of our players every session we run. Sly Flourish's Fantastic Locations is an audiobook of 20 system-agnostic locations you can drop into your favorite fantasy role-playing game. Each location builds on a fantastic theme, such as a mysterious ancient structure under the ice, a cursed castle of a mad king, or a fallen celestial fortress.
-
-
A Great Idea!
- By Vegveg on 07-26-18
By: Michael E Shea
-
Sly Flourish's Return of the Lazy Dungeon Master
- By: Michael E Shea
- Narrated by: Colby Elliott
- Length: 3 hrs and 26 mins
- Unabridged
-
Overall
-
Performance
-
Story
Return of the Lazy Dungeon Master builds off of the concepts of the well-received GM's guidebook Lazy Dungeon Master, updating that book with five years of new experiences, new approaches, and new observations of the way people prepare and run RPGs. This new book is a completely self-contained work, which does not require anyone to have previously heard the Lazy Dungeon Master. Return of the Lazy Dungeon Master offers a new focused approach for preparing and running our roleplaying games.
-
-
A fantastic resource for all GM's
- By Alex on 04-01-19
By: Michael E Shea
-
Ruins of the Grendleroot
- Sly Flourish's Fantastic Adventures
- By: Michael E Shea
- Narrated by: Colby Elliott
- Length: 8 hrs and 49 mins
- Unabridged
-
Overall
-
Performance
-
Story
Ruins of the Grendleroot is a collection of 10 short, easy-to-run adventures for the fifth edition of the world's most popular fantasy role-playing game. Designed for characters of first to fifth level, these adventures take place in the caverns, chambers, tunnels, and ruins of the mountain known as Blackclaw, within which lurks the Grendleroot - a strange and otherworldly sentience.
-
-
Superior campaign setting and intriguing adventures.
- By OldDesertGal on 11-23-23
By: Michael E Shea
-
The Monsters Know What They’re Doing: Combat Tactics for Dungeon Masters
- The Monsters Know What They’re Doing, Book 1
- By: Keith Ammann
- Narrated by: Kevin T. Collins
- Length: 25 hrs and 21 mins
- Unabridged
-
Overall
-
Performance
-
Story
In The Monsters Know What They're Doing, Keith Ammann lightens the DM's burden by helping you understand your monsters' abilities and develop battle plans before your fifth edition D&D game session begins. Just as soldiers don't whip out their field manuals for the first time when they're already under fire, a DM shouldn't wait until the PCs have just encountered a dozen bullywugs to figure out how they advance, fight, and retreat.
-
-
Audible Got this RIGHT - Chapters have names!
- By Lego Man on 02-13-20
By: Keith Ammann
-
MOAR! Monsters Know What They're Doing
- By: Keith Ammann
- Narrated by: Jonathan Davis
- Length: 24 hrs and 51 mins
- Unabridged
-
Overall
-
Performance
-
Story
From the author of The Monsters Know What They’re Doing comes a follow-up strategy guide with MOAR! monster tactics for Dungeon Masters playing fifth edition Dungeons & Dragons.
-
-
Did you like the first one? You’ll love this
- By brian on 01-04-22
By: Keith Ammann
-
How to Defend Your Lair
- The Monsters Know What They’re Doing
- By: Keith Ammann
- Narrated by: Jonathan Davis
- Length: 10 hrs and 50 mins
- Unabridged
-
Overall
-
Performance
-
Story
The world is a dangerous place—especially when you’re up to no good. Whether you’re a rampaging monster, a calculating mastermind, or the current possessor of the Golden MacGuffin, someone’s going to come at you. In How to Defend Your Lair, gamemaster Keith Ammann pulls back the curtain on an underrated but crucial part of any tabletop roleplaying game: the theater of battle. Say goodbye to encounters in randomly generated dungeons and hello to a game in which where the fight takes place is just as important as who is doing the fighting.
-
-
5 stars all around, but…
- By Taylor Lauer on 03-09-23
By: Keith Ammann
-
Homeland
- Legend of Drizzt: Dark Elf Trilogy, Book 1
- By: R. A. Salvatore
- Narrated by: Victor Bevine
- Length: 10 hrs and 48 mins
- Unabridged
-
Overall
-
Performance
-
Story
This stunning new release of the classic R.A. Salvatore novel recounts the origins of Salvatore's signature dark elf character, Drizzt Do'Urden. This title kicks off The Legend of Drizzt series, which will showcase the classic dark elf novels in these new audiobook editions.
-
-
Among the drow, all trust is foolish.
- By Pi on 04-26-13
By: R. A. Salvatore
-
Never Unprepared
- The Complete Game Master's Guide to Session Prep
- By: Phil Vecchione
- Narrated by: Colby Elliott
- Length: 3 hrs and 58 mins
- Unabridged
-
Overall
-
Performance
-
Story
Whether you're new to game mastering or have been running the same campaign since 1974, Never Unprepared: The Complete Game Master's Guide to Session Prep will help you prepare for games faster, avoid common pitfalls, and have more fun in the process. Never Unprepared breaks game prep down into its component phases - Brainstorming, Selection, Conceptualization, Documentation, and Review - and provides the tools you need to make the most of each phase. If you hate prep, you'll find ways to make it more enjoyable.
-
-
This Book Changed My Prep!
- By Anonymous User on 09-26-20
By: Phil Vecchione
-
Your Best Game Ever
- By: Monte Cook
- Narrated by: Rudy Basso
- Length: 15 hrs and 1 min
- Unabridged
-
Overall
-
Performance
-
Story
Inside this audiobook, you will find advice and suggestions for enhancing your RPG experience at the table and away from it. This is an insider's look at everything that isn't part of the game rules - building chemistry for a gaming group that really clicks, making a character you will love and remember forever, running engaging and exciting games your players will always look forward to, creating thrilling adventures, finding all the right ideas, hosting memorable game nights...and that's just for starters.
-
-
This guy has a really annoying voice.
- By Raven Lord on 03-10-20
By: Monte Cook
-
Robin's Laws of Good Game Mastering
- By: Robin D. Laws
- Narrated by: Colby Elliott
- Length: 2 hrs and 22 mins
- Unabridged
-
Overall
-
Performance
-
Story
Has your game got the blahs? Are your players spending more time thumbing through your book collection than hunting down clues, more energy heckling one another than in crushing their cruel foes? Never fear, o beleaguered Game Masters, for Robin D. Laws, noted game designer (Feng Shui, Hero Wars, Dying Earth, Rune) and columnist for Dragon magazine is here to help. Know your players! Analyze your system! Build your campaign! Design adventures! Prepare to be spontaneous, and improvise like a fiend!
-
-
Not bad
- By Chad on 02-25-20
By: Robin D. Laws
-
Critical Role: Vox Machina - Kith & Kin
- By: Marieke Nijkamp
- Narrated by: Laura Bailey, Robbie Daymond, Liam O'Brien
- Length: 15 hrs and 58 mins
- Unabridged
-
Overall
-
Performance
-
Story
Vex and Vax have always been outsiders. A harsh childhood in the elite elven city of Syngorn quickly taught them not to rely on others. Now, freed from the expectations of their exacting father and the scornful eyes of Syngorn’s elves, the cunning hunter and the conning thief have made their own way in the world of Exandria. The twins have traveled far and experienced great hardship. But with the help of Vex’s quick wit and Vax’s quicker dagger, they’ve always kept ahead of trouble. Now, unknown perils await them in the bustling city of Westruun.
-
-
Great performance for an exceedingly average book.
- By C. Plucker on 12-28-21
By: Marieke Nijkamp
-
Dragons of Autumn Twilight
- Dragonlance: Chronicles, Book 1
- By: Margaret Weis, Tracy Hickman
- Narrated by: Paul Boehmer
- Length: 20 hrs
- Unabridged
-
Overall
-
Performance
-
Story
Lifelong friends, they went their separate ways. Now they are together again, though each holds secrets from the others in his heart. They speak of a world shadowed with rumors of war. They speak of tales of strange monsters, creatures of myth, creatures of legend. They do not speak of their secrets. Not then. Not until a chance encounter with a beautiful, sorrowful woman, who bears a magical crystal staff, draws the companions deeper into the shadows, forever changing their lives and shaping the fate of the world.
-
-
Dissapointing Narration of a Classic Favorite
- By Kitty on 09-09-13
By: Margaret Weis, and others
-
Rise of the Ranger
- The Echoes Saga, Book 1
- By: Philip C. Quaintrell
- Narrated by: Steven Brand
- Length: 15 hrs and 12 mins
- Unabridged
-
Overall
-
Performance
-
Story
Mankind has lorded over the land of Illian for a thousand years, building on the ruins left by the elves, as if it were their birthright. A thousand years is a long time for an immortal race to see the truth of things, a truth that has remained unsaid for a millennium - elves are superior. They are faster, stronger, and connected to the magical realm in a way that man could never grasp. Illian should belong to them.
-
-
Worth it
- By Ali on 03-24-18
-
I, Strahd: The Memoirs of a Vampire
- Ravenloft: Strahd, Book 1
- By: P. N. Elrod
- Narrated by: Paul Boehmer
- Length: 8 hrs and 8 mins
- Unabridged
-
Overall
-
Performance
-
Story
Some of the parchment pages were the color of cream, thick and substantial, made to last many, many lifetimes. Other pages were thin and desiccated, positively yellow from age, and crackled alarmingly as Van Richten turned them over. There were no ornate illuminations, no fussy borders, only lines of plain text in hard black ink. The flowing handwriting was a bit difficult to follow at first; the writer's style of calligraphy had not been in common use for 300 years. No table of contents, but from the dates it looked to be some kind of history.
-
-
Love it...just one complaint....
- By Ryan Conrad on 03-15-14
By: P. N. Elrod
-
Swords and Deviltry
- The Adventures of Fafhrd and the Gray Mouser
- By: Fritz Leiber
- Narrated by: Jonathan Davis, Neil Gaiman (introduction)
- Length: 7 hrs and 37 mins
- Unabridged
-
Overall
-
Performance
-
Story
In the ancient city of Lankhmar, two men forge a friendship in battle. The red-haired barbarian Fafhrd left the snowy reaches of Nehwon looking for a new life, while the Gray Mouser, apprentice magician, fled after finding his master dead. These bawdy brothers-in-arms cement a friendship that leads them through the wilds of Nehwon facing thieves, wizards, princesses, and the depths of their desires and fears.
-
-
Fafhrd/Gray Mouser
- By melody333 on 08-21-08
By: Fritz Leiber
-
The Dying Earth
- Tales of the Dying Earth, Book 1
- By: Jack Vance
- Narrated by: Arthur Morey
- Length: 6 hrs and 41 mins
- Unabridged
-
Overall
-
Performance
-
Story
The stories in The Dying Earth introduce dozens of seekers of wisom and beauty, lovely lost women, wizards of every shade of eccentricity with their runic amulets and spells. We meet the melancholy deodands, who feed on human flesh and the twk-men, who ride dragonflies and trade information for salt. There are monsters and demons. Each being is morally ambiguous: The evil are charming, the good are dangerous. All are at home.
-
-
A Decadent and Hopeful Dying Earth
- By Jefferson on 06-27-10
By: Jack Vance
-
Elminster: The Making of a Mage
- Forgotten Realms: Elminster, Book 1
- By: Ed Greenwood
- Narrated by: John Pruden
- Length: 14 hrs and 36 mins
- Unabridged
-
Overall
-
Performance
-
Story
In ancient days, sorcerers sought to learn the One True Spell that would give them power over all the world and understanding of all magic.... The One True Spell was a woman, and her name was Mystra - and her kisses were wonderful. It is the time before Myth Drannor, when the Heartlands are home to barbarians, and wicked dragons rule the skies. In these ancient days, Elminster is but a shepherd boy, dreaming of adventure and heroics. When a dragon-riding magelord sweeps down upon him, though, the boy is thrust into a world of harsh realities, corrupt rulers, and evil sorcerers.
-
-
Absolutely Horrible Narrator
- By Cesar on 12-03-13
By: Ed Greenwood
What listeners say about Sly Flourish's Fantastic Adventures for 5e: Ten Short Adventures for Your Fifth Edition Fantasy Roleplaying Game
Average customer ratingsReviews - Please select the tabs below to change the source of reviews.
-
Overall
-
Performance
-
Story
- Patrick Baker
- 02-09-22
The material is fantastic and well executed but...
The material is fantastic and well executed, and I have already worked some of these adventures into my home game. However, I did think that there would be an accompanying PDF, and there is not. I had briefly purchased the grendleroot adventure, and that one did include a PDF for that one of the art assets. As an aside, I returned it because it was not the full PDF or even a summary transcript. Without any PDF to reference, it is very difficult to index the information for any adventure that you might be running. Fortunately for me, I received a hard copy of this for Christmas, and I was only purchasing this so that I could better absorb the information. As an adult with ADHD, listening to written information makes it much easier to get a deep understanding of the subject material. For me, this was an accessibility purchase.
It is hard to recommend this format because it does not include a reference document, and the chapters are not descriptively labelled in the app.
This is a fantastic resource for low level campaigns and adventures, and I was able to work a lot of interesting things into my home campaign. I would even say that you could just rob some of the ideas and NPCs to spice up an adventure that you are already running. 5/5 for the material itself, lower for the format. Props for writing adventure material that can work for everyone.
Something went wrong. Please try again in a few minutes.
You voted on this review!
You reported this review!
-
Overall
-
Performance
-
Story
- Timothy W. Smyth
- 08-17-19
The Future of Adventure Formats!!
I have been a HUGE FAN of Sly Flourish and the Lazy Dungeon Master for many years, and his practical, elegant approach to game prep has allowed me to continue to pursue my roleplaying game hobby long after I thought I wouldn't have time anymore.
I work a full-time office job, have two small boys, a loving spouse (whom I would like to keep that way), and I also am going to college full time to finish my degree. That doesn't leave me a lot of time to DM a campaign of Dungeons & Dragons and I really thought I would have to leave it behind.
Thanks to the Way of the Lazy Dungeon Master, I've learned and adapted to streamlining my prep from days to an hour or so, thanks to preparing my game the same way as presented in Sly Flourish's Fantastic Adventures, I have time for all my obligations and still have time to play D&D once a week with my friends.
The adventures presented in this book are perfect for a short, episodic game, as they are very easy to skim and run after only a short time. They are centered around the small town of Whitesparrow, though they'd fit into any campaign setting, whether that's as a short side trek in your ongoing game, or a strung into a whole campaign of their own (I'd recommend picking up Sly Flourish's Return of the Lazy Dungeon Master for a bonus adventure set in Whitesparrow and a spiral campaign that ties it all together).
Rudy Basso does a great job, since I have to admit I was skeptical of an adventure book in an audio format, but it really works - especially for folks with a long commute like myself. I have a great memory for audio, and not so good for reading and retaining so this is wonderful.
I eagerly await every Sly Flourish release, and if you are looking for a way to perfect your game prep and distill it down to only those activities that most benefit your game, the adventures here will be a breath of fresh air. They bring to mind classic small adventures like Cult of the Reptile God, but they are presented in such an easy to understand and process form that they will have you pining for every other adventure book on your shelf to be presented the same way. I know I do!!
Something went wrong. Please try again in a few minutes.
You voted on this review!
You reported this review!
3 people found this helpful
-
Overall
-
Performance
-
Story
- Jason P
- 12-24-19
A Tremendous Time Saver
This book is incredible. A fantastic RPG supplement, that saves tremendous amounts of preparation time. Now having it as an audiobook cuts my prep time even further as I can prepare for my next game by listening in the car.
Something went wrong. Please try again in a few minutes.
You voted on this review!
You reported this review!
1 person found this helpful
-
Overall
-
Performance
-
Story
- James Introcaso
- 08-15-19
An even LAZIER way to prep!
I will definitely be using this bad boy to multitask and prep for upcoming D&D games. Laundry, workouts, commutes, and more are now also game prep time! The recording is clean and professional, the adventures are easy-to-run with great stories and twists, and this whole thing is great fun to listen to. Thanks, Rudy and Mike!
Something went wrong. Please try again in a few minutes.
You voted on this review!
You reported this review!
1 person found this helpful
-
Overall
-
Performance
-
Story
- David K. van Hoose
- 02-28-21
Fun Adventures for D&D 5e
The adventures in this book are great idea starters and in my opinion would be fun to run for either a new or advanced gaming group. I highly recommend this book to any DM.
Something went wrong. Please try again in a few minutes.
You voted on this review!
You reported this review!
-
Overall
-
Performance
-
Story
- andrew wright
- 08-14-19
Very fun adventures on an Audio Book
I wasn't sure how an audiobook version of this book would turn out, but was pleasantly surprised! Great for listening to in the car and gaining inspiration from.
Something went wrong. Please try again in a few minutes.
You voted on this review!
You reported this review!
1 person found this helpful
-
Overall
-
Performance
-
Story
- Michael Phillips
- 10-22-19
a great 2nd of Sly Flourish's fantastic X series
I think this one might be slightly more practically useful then Sly flourish's fantastic locations, although I do wish that it came with scaled maps. one tiny complaint about an otherwise great performance, Rudy cannot pronounce scintillate. though it comes up less in this than in the last book. but everytime he says it it throws me out of the narration.
otherwise it's a great performance of a very useful book that has solid tie-ins to the previous book, both of which are super useful for a busy dungeon master. I have snipped bits and pieces from both for my ongoing campaign
Something went wrong. Please try again in a few minutes.
You voted on this review!
You reported this review!