The Making of Prince of Persia
Journals 1985 - 1993
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Narrated by:
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Yuri Lowenthal
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By:
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Jordan Mechner
About this listen
A deep dive into the origins of the epic, best-selling video game, featuring previously unreleased content in the game creator's own words.
The creator of one of the most innovative and best-selling video games of all time gives an unvarnished look into the process in this one-of-a-kind compilation. Before Prince of Persia was a best-selling video game franchise and a Disney movie, it was an Apple II computer game created and programmed by one person: Jordan Mechner.
Mechner's candid and revealing journals from the time capture the journey from his parents’ basement to the forefront of the fast-growing 1980s video game industry, and the creative, technical, and personal struggles that brought the prince into being and ultimately into the homes of millions of people worldwide.
Now, on the 30th anniversary of Prince of Persia’s release, Mechner looks back at the journals he kept from 1985 to 1993, offering new insights into the game that established him as a pioneer of cinematic storytelling in the industry.
This collector’s edition includes:
- Narration from Jordan’s original journals
- The stages of the game’s creation
The Making of Prince of Persia is both a tribute to a timeless classic and an indelible look at the creative process that will resonate with retro-gaming fans, game developers, and writers, artists, and creators of all stripes.
©2011, 2020 Jordan Mechner (P)2020 Jordan MechnerListeners also enjoyed...
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From two-time Academy Award winner and screen icon Geena Davis, the surprising tale of her “journey to badassery”—from her epically polite childhood to roles that loaned her the strength to become a powerhouse in Hollywood.
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so perfect
- By Kimber on 10-16-22
By: Geena Davis
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The Chris Farley Show
- A Biography in Three Acts
- By: Tom Farley, Tanner Colby
- Narrated by: Therese Plummer, L. J. Ganser, Mark Boyett
- Length: 9 hrs and 51 mins
- Unabridged
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The New York Times best-selling biography of an American comedy legend. After three years of sobriety, Chris Farley's life was at its creative peak until a string of professional disappointments chased him back to drugs and alcohol. He fought hard against them, but it was a fight he would lose in December 1997. Farley's fans immediately drew parallels between his death and that of his idol, John Belushi. Without looking deeper, however, many failed to see that Farley was much more than just another Hollywood drug overdose. In this officially authorized oral history, Farley's friends and family remember his work and life.
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Incredibly sad....
- By Marie B on 04-12-15
By: Tom Farley, and others
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Ignore Everybody
- And 39 Other Keys to Creativity
- By: Hugh MacLeod
- Narrated by: William Dufris
- Length: 2 hrs
- Unabridged
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When Hugh MacLeod was a struggling young copywriter living in a YMCA, he started to doodle on the backs of business cards while sitting at a bar. Those cartoons eventually led to a popular blog - gapingvoid.com - and a reputation for pithy insight and humor, in both words and pictures. MacLeod has opinions on everything from marketing to the meaning of life, but one of his main subjects is creativity. How do new ideas emerge in a cynical, risk-averse world?
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Ignore this book !
- By Tim on 08-03-09
By: Hugh MacLeod
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A Very Punchable Face
- A Memoir
- By: Colin Jost
- Narrated by: Colin Jost
- Length: 7 hrs and 41 mins
- Unabridged
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If there’s one trait that makes someone well-suited to comedy, it’s being able to take a punch - metaphorically and, occasionally, physically. Told with a healthy dose of self-deprecation, A Very Punchable Face reveals the brilliant mind behind some of the dumbest sketches on television, and lays bare the heart and humor of a hardworking guy - with a face you can’t help but want to punch.
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Amazing
- By Erin E. Kace on 07-27-20
By: Colin Jost
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Stories I Only Tell My Friends
- An Autobiography
- By: Rob Lowe
- Narrated by: Rob Lowe
- Length: 9 hrs and 10 mins
- Unabridged
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A teen idol at 15, an international icon and founder of the Brat Pack at 20, and one of Hollywood's top stars to this day, Rob Lowe chronicles his experiences. Never mean-spirited or salacious, Lowe delivers unexpected glimpses into his successes, disappointments, relationships, and one-of-a-kind encounters with people who shaped our world over the last 25 years. These stories are as entertaining as they are unforgettable.
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Great Book and Great Story
- By Natalie J. Belle MD on 04-30-11
By: Rob Lowe
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Talking to Canadians
- A Memoir
- By: Rick Mercer
- Narrated by: Rick Mercer
- Length: 10 hrs and 3 mins
- Unabridged
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What is Rick Mercer going to do now? That was the question on everyone's lips when the beloved comedian retired his hugely successful TV show after 15 seasons - and at the peak of its popularity. The answer came not long after, when he roared back in a new role as stand-up-comedian, playing to sold-out houses wherever he appeared. And then COVID-19 struck. And his legions of fans began asking again: What is Rick Mercer going to do now? Well, for one thing, he's been writing a comic masterpiece.
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Mercer Killed and He Will Kill Again
- By Quinn M on 11-28-22
By: Rick Mercer
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The Garner Files
- A Memoir
- By: James Garner, Jon Winokur
- Narrated by: Michael Kramer
- Length: 9 hrs and 14 mins
- Unabridged
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After suffering physical abuse at the hands of his stepmother, James Garner left home at fourteen. He became Oklahoma's first draftee of the Korean War and was awarded with two Purple Hearts before returning to the United States and settling in Los Angeles to become an actor. Working alongside some of the most renowned celebrities, including Julie Andrews, Marlon Brando, and Clint Eastwood, Garner became a star in his own right, despite struggles with stage fright and depression.
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What a disappointment.
- By Linda on 11-14-11
By: James Garner, and others
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It Takes Two
- Our Story
- By: Jonathan Scott, Drew Scott
- Narrated by: Drew Scott, Jonathan Scott
- Length: 6 hrs and 4 mins
- Unabridged
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It Takes Two: Our Story shares never-before-revealed tales of the Scott brothers' childhood and rise to fame - from starting their first business at seven years old and their years modeling and acting to their first house purchase at the impressive young age of 18. They soon found their true passion in life, combining their natural gifts for entertaining with the skills they learned from buying, renovating, and selling homes.
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Not Worth the Time or $2.95
- By Sharlotte on 03-06-18
By: Jonathan Scott, and others
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Bare Bones
- I'm Not Lonely If You're Reading This Book
- By: Bobby Bones
- Narrated by: Bobby Bones
- Length: 6 hrs and 24 mins
- Unabridged
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Growing up poor in Mountain Pine, Arkansas, with a young, addicted mom, Bobby Estell fell in love with country music. Abandoned by his father at the age of five, Bobby saw the radio as his way out - a dream that came true in college when he went on air at the Henderson State University campus station broadcasting as Bobby Bones while simultaneously starting The Bobby Bones Show at 105.9 KLAZ.
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A look inside the narcissist life of Bobby Bones.
- By Selena on 05-20-16
By: Bobby Bones
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The Improv
- An Oral History of the Comedy Club That Revolutionized Stand-Up
- By: Budd Friedman, Tripp Whetsell, Jay Leno - foreword
- Narrated by: Johnny Heller
- Length: 10 hrs and 55 mins
- Unabridged
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In 1963, 30-year-old Friedman - who had recently quit his job as a Boston advertising executive and returned to his hometown of New York to become a theatrical producer - opened a coffee house for Broadway performers called the Improvisation. His goal? Simply to make a living, and if all went according to plan, to also make enough professional contacts to be able to mount his first Broadway show within a year's time. Later shortened to the Improv, its first West 44th Street location was in a seedy section of Manhattan's Hell's Kitchen.
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Shockingly tone deaf
- By JenniferW on 06-28-23
By: Budd Friedman, and others
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Baby, Don't Hurt Me
- Stories and Scars from Saturday Night Live
- By: Chris Kattan
- Narrated by: Chris Kattan
- Length: 8 hrs and 46 mins
- Unabridged
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Chris Kattan has defied comparison, expectations, and sometimes gravity with his inimitable style of physical comedy. By creating some of the most memorable Saturday Night Live characters, as well as his many roles in film and television, Kattan has remained one of the most fearless and versatile comedians in the world. Now, for the first time, Kattan opens up about eight seasons on SNL, performing alongside friends and future legends including Will Ferrell, Jimmy Fallon, and Tina Fey, and guest hosts from Charlize Theron to Tom Hanks to David Bowie.
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Funny and complex.
- By Anna Jennings on 05-15-19
By: Chris Kattan
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Harry, a History
- The True Story of a Boy Wizard, His Fans, and Life Inside the Harry Potter Phenomenon
- By: Melissa Anelli
- Narrated by: Renée Raudman
- Length: 10 hrs and 58 mins
- Unabridged
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With remembrances from J. K. Rowling's editors, agents, publicists, fans, and Rowling herself, Melissa Anelli takes us on a personal journey through every aspect of the Harry Potter phenomenon - from his very first spell to his lasting impact on the way we live and dream.
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Relive the magic!
- By Heather on 03-19-09
By: Melissa Anelli
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Video games are dominating the planet. In 2020, they brought in $180 billion dollars globally—nearly $34 billion in the United States alone. So who are the brilliant designers who create these stunning virtual worlds? Cliff Bleszinski—or CliffyB as he is known to gamers—is one of the few who’ve reached mythical, rock-star status. In Control Freak, he gives an unvarnished, all-access tour of the business.
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Reggie Fils-Aimé, retired President and Chief Operating Officer of Nintendo of America Inc., shares leadership lessons and inspiring stories from his unlikely rise to the top. Learn from Reggie how to leverage disruptive thinking to pinpoint the life choices that will make you truly happy, conquer negative perceptions from those who underestimate or outright dismiss you, and master the grit, perseverance, and resilience it takes to dominate in the business world and to reach your professional dreams.
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5 star book, but obnoxious
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Worthwhile and engaging.
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Reggie Fils-Aimé, retired President and Chief Operating Officer of Nintendo of America Inc., shares leadership lessons and inspiring stories from his unlikely rise to the top. Learn from Reggie how to leverage disruptive thinking to pinpoint the life choices that will make you truly happy, conquer negative perceptions from those who underestimate or outright dismiss you, and master the grit, perseverance, and resilience it takes to dominate in the business world and to reach your professional dreams.
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a fitting ending to Sierra
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The science fiction of the 1960s promised us a future remade by technological innovation: We’d vacation in geodesic domes on Mars, have meaningful conversations with computers, and drop our children off at school in flying cars. Fast-forward 60 years and we’re still stuck in traffic in gas-guzzling sedans and boarding the same types of planes we flew in over half a century ago. What happened to the future we were promised? In Where Is My Flying Car?, J. Storrs Hall sets out to answer this deceptively simple question.
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More than just flying cars
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Biographies, not technical
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Jacked
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Grand Theft Auto is one of the biggest and most controversial videogame franchises of all time. Since its first release in 1997, GTA has pioneered the use of everything from 3D graphics to the voices of top Hollywood actors and repeatedly transformed the world of gaming. Despite its incredible innovations in the $75 billion game industry, it has also been a lightning rod of debate, spawning accusations of ethnic and sexual discrimination, glamorizing violence, and inciting real-life crimes.
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Kushner Writes Well, Verner Drops the Ball
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New Edition! More content, images, and corrected text and facts. Monochrome edition. Starting with its humble beginnings in the 1950s and ending with its swan-song, the Dreamcast, in the early 2000s, this is the complete history of Sega as a console maker. Before home computers and video game consoles, before the Internet and social networking, and before motion controls and smartphones, there was Sega.
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The Story of the Fall of Sega
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A mesmerizing, behind-the-scenes business thriller that chronicles how Sega, a small, scrappy gaming company led by an unlikely visionary and a team of rebels, took on the juggernaut Nintendo and revolutionized the video-game industry. In 1990, Nintendo had a virtual monopoly on the video-game industry. Sega, on the other hand, was just a faltering arcade company with big aspirations and even bigger personalities. But all that would change with the arrival of Tom Kalinske, a former Mattel executive who knew nothing about video games and everything about fighting uphill battles.
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Was hoping for so much more...
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Think Like a Game Designer: The Step-by-Step Guide to Unlocking Your Creative Potential
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Do you love gaming? Do you have ideas for games of your own and want to learn how to produce them professionally? Longtime game designer Justin Gary has the answers you seek. After 20 years in the gaming industry, creating such games as Solforge, Ascension, and the World of Warcraft Miniatures Game, Justin is now sharing all his secrets in Think Like a Game Designer. Best of all, Justin’s secrets are really simple, practical, and common sense steps you can take yourself.
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Do you like quotes?
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Scientific Freedom
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So rich was the scientific harvest of the early 20th century that it transformed entire industries and economies. Max Planck laid the foundation for quantum physics, Barbara McClintock for modern genetics, Linus Pauling for chemistry - the list goes on. In the 1970s, the nature of scientific work started to change.
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Over a 60-year career in public affairs, Vannevar Bush—engineer, inventor, educator, and public face of government-funded science—sought to eliminate roadblocks to innovation in science and technology. In Pieces of the Action, a collection of memoir-essays, he reflects on his role in shaping the policies and organizations that powered American research and development in the mid-20th century.
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In this new audiobook, Stubborn Attachments: A Vision for a Society of Free, Prosperous, and Responsible Individuals, Cowen argues that our reason and common sense can help free us of the faulty ideas that hold us back as people and as a society. Stubborn Attachments, at its heart, makes the contemporary moral case for economic growth and delivers a great dose of inspiration and optimism about our future possibilities.
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Causal vs casual
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Long Live Mortal Kombat, Round 1
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To politicians and parents, Mortal Kombat was a menace to society. To gamers, it was a way of life. From dedicated hustlers who put thousands of miles on their odometers driving coast to coast to challenge the top players in arcades, to fans who devote their free time to collecting action figures, setting world records, and plumbing the depths of its lore, the Mortal Kombat franchise has topped sales charts for thirty years, and its popularity shows no signs of waning. But before Mortal Kombat offended politicians and sold over 12 million units, executives at Midway saw it as filler.
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A lot of filler, and very little substance
- By Fred on 12-09-23
By: David L. Craddock, and others
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Fire in the Valley
- The Birth and Death of the Personal Computer
- By: Michael Swaine, Paul Freiberger
- Narrated by: Don Azevedo
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In the 1970s, while their contemporaries were protesting the computer as a tool of dehumanization and oppression, a motley collection of college dropouts, hippies, and electronics fanatics were engaged in something much more subversive. Obsessed with the idea of getting computer power into their own hands, they launched from their garages a hobbyist movement that grew into an industry, and ultimately a social and technological revolution.
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Burying the Lede
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What listeners say about The Making of Prince of Persia
Average customer ratingsReviews - Please select the tabs below to change the source of reviews.
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- Nawal Al Muhairi
- 05-23-22
Reliving the journey
I’ve listened to this audio while driving. I immediately dived into his thinking process because the voiceover sounds imaginative. I almost relived the journal entries. If you like auto-biography style of writing, you will love this too. Understanding the physiological aspect of game development is a stress relief for those who are trying it out there.
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- MER
- 09-19-22
Rare look back
Love books that capture “the moment” and aren’t all “hindsight bias”. There’s some authentic content about being a creator - and how tough that can be on your and others.
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- Seth B
- 02-20-23
Sneak peak into a great mind at work.
The book is full of good lessons and overall just a really good listen. The journal style ensures that the story never lingers too long on a single point. There’s episodes of his life that are more interesting than others but it was good seeing all the various emotions and relationships involved in creating a substantial piece of work.
The best lesson I gained from this book is that the most solid thing you can for making creative work a reality is to put in the work. The daydreaming only leads to emotional rollercoasters. Working on things is the best way to solidify the ground under one’s feet.
There’s plenty of other nuggets besides that but that was my main takeaway. A worthwhile read.
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