• Backwards Compatible

  • By: Dan Kemp
  • Podcast

Backwards Compatible

By: Dan Kemp
  • Summary

  • Welcome to "Backwards Compatible: A Generation 'S' Podcast," your new go-to destination for diving deep into the golden era of video games. Formerly known as "Generation 'S'," we've honed our focus to bring you an even richer journey through the nostalgic lanes of gaming history.

    From the pixelated adventures on the NES to the immersive, high-definition worlds of the PS3 and Xbox 360, we cover it all. Each episode is a deep dive into the games that shaped us, discussing not just the games themselves, but the stories behind them, their impact on culture, and how they've influenced the gaming landscape today.
    And "Backwards Compatible" isn't just about the games. It's about reliving the pop culture of the '90s and early 2000s through the lens of retro gaming. Remember the excitement of flipping through a gaming magazine, the thrill of finally beating that level you were stuck on for weeks, or the camaraderie of playing with friends? We bring all that back and more.

    Whether you're a long-time listener from the "Generation 'S'" days or a newcomer eager to explore the history of video games, "Backwards Compatible" promises a blend of nostalgia, insight, and fun. Join us as we revisit the classics, uncover hidden gems, and share our personal stories of gaming glory. "Backwards Compatible: A Generation 'S' Podcast" is your all-access pass to the past, celebrating the legacy of video games and their place in our hearts and culture.

    Let's rewind and play!
    © 2025 Backwards Compatible
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Episodes
  • Backwards Compatible #39 - Crash Bandicoot [PS1]
    Feb 21 2025

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    Episode 39 is here, and Lou and I are spinning our way into Crash Bandicoot on the PS1! While it’s a fantastic game, it definitely has its flaws—mainly, the brutal difficulty. Precision platforming in a Z-axis environment can be frustrating, and we debate whether Crash should even be considered a true 3D platformer since you’re always limited to just two directions at a time.

    We also take a dive into the history behind the game, Sony’s quest for a mascot, and how Crash became a PlayStation icon. Then, because we can’t help ourselves, we go off on a tangent about the wild world of collecting retro games new in box just to never open them—because honestly, what’s the point?

    So, grab your Aku Aku mask and join us for this jam-packed episode!

    Support the show

    We've got merch!

    Check out the site for some awesome Gen 'S' swag :)

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    1 hr
  • Backwards Compatible #38 - ECW Hardcore Revolution (PS1, N64, Dreamcast)
    Feb 14 2025

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    After a brief hiatus thanks to flu season running wild, Lou and I are back—and this time, we’re getting EXTREME for episode 38! This week, we’re talking ECW Hardcore Revolution on PS1, N64, and Dreamcast, which dropped 25 years ago this month (feeling old yet?).

    At its core, this game is basically a reskinned version of WWF Attitude, but the raw, chaotic energy of ECW gives it a unique charm that makes it more than just a clone. Lou, a huge ECW fan, shares his early memories of playing this game and how hyped he was to finally get a wrestling game based on his favorite promotion.

    From the over-the-top violence to the brutal difficulty, we break down what worked, what didn’t, and whether this game still holds up today. Grab a steel chair and join us for this trip down extreme memory lane!

    Support the show

    We've got merch!

    Check out the site for some awesome Gen 'S' swag :)

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    1 hr and 8 mins
  • Backwards Compatible #37 - Nintendo "What If..."
    Jan 24 2025

    Text us and say hello!

    In this week’s episode of Backwards Compatible, Lou and I start by chatting about the looming release of the Nintendo Switch 2 and what it could mean for gaming in 2025. Then, we dive headfirst into some fun and speculative “What If” questions about Nintendo’s history and potential future.

    We explore topics like:

    • What if Nintendo had partnered with Sony instead of splitting off, making the PlayStation a Nintendo console?
    • What if Nintendo created a mature-rated game for one of their beloved franchises—how would it work, and which franchise would you pick?
    • What if Nintendo fully embraced VR—what games or franchises would benefit the most?

    It’s a laid-back, thought-provoking discussion filled with creative ideas and plenty of laughs. Join us for this deep dive into Nintendo’s endless “What Ifs,” and let us know how you’d answer these questions!

    Support the show

    We've got merch!

    Check out the site for some awesome Gen 'S' swag :)

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    1 hr and 11 mins

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