The AIAS Game Maker's Notebook

By: Academy of Interactive Arts & Sciences
  • Summary

  • A series of in-depth conversations between video game makers on the business and craft of interactive entertainment, exploring the core tenants of D.I.C.E. (Design. Innovate. Communicate. Entertain.)
    2024 Academy of Interactive Arts & Sciences
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Episodes
  • The Haunting Audio of Hellblade with Ninja Theory's David Garcia
    Jan 2 2025

    Austin Wintory chats with David Garcia, Audio Director at Ninja Theory. Together they discuss his life growing up in Spain and studying music; his life as a composer and his musical work on games such as Rime; how he joined the sound team at Ninja Theory; and how they created the haunting audio behind the Hellblade series.

    This episode is supported by Xsolla

    Episode Host: Austin Wintory

    Producers: Claudio Tapia and Josh Chu, The Academy of Interactive Arts & Sciences

    If you enjoyed this episode, please consider subscribing and leaving us a rating and review.

    Follow us: linktr.ee/AIAS

    Please consider supporting game dev students with: AIAS Foundation

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    1 hr and 10 mins
  • Digital Extreme's Rebecca Ford Talks 10 Years of Warframe
    Dec 30 2024

    This episode is supported by Xsolla

    Adam Orth chats with Rebecca Ford, Creative Director at Digital Extremes. Together they discuss how she got started in games and when she first joined Digital Extremes; her work with the Warframe community; her transition into the Creative Director role and thoughts on leadership; lessons you can learn by acknowledging failure; and the long history of Warframe and how they've kept it going all these years.

    If you enjoyed this episode, please consider leaving us a rating and review.

    Please consider supporting game dev students with: AIAS Foundation

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    1 hr and 30 mins
  • Indie Publishing and Southeast Asian Game Dev with Ysbryd Games' Brian Kwek
    Dec 26 2024

    This episode is supported by Xsolla

    Jun Shen Chia chats with Brian Kwek, founder and owner of boutique indie publisher Ysbryd Games. Together they discuss their catalog of games such as VA-11 HALL-A and World of Horror, as well as the upcoming Love Eternal; the challenges and strategies they employ to reach potential customers; the importance of attending trade shows; how they work together with developers to help complete projects; and Brian's thoughts on the state of game dev in Southeast Asia.

    If you enjoyed this episode, please consider leaving us a rating and review.

    Please consider supporting game dev students with: AIAS Foundation

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    1 hr and 50 mins

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