Seven Games
A Human History
Failed to add items
Add to Cart failed.
Add to Wish List failed.
Remove from wishlist failed.
Adding to library failed
Follow podcast failed
Unfollow podcast failed
Get 2 free audiobooks during trial.
Buy for $21.49
No default payment method selected.
We are sorry. We are not allowed to sell this product with the selected payment method
-
Narrated by:
-
William Sarris
-
By:
-
Oliver Roeder
About this listen
Checkers, backgammon, chess, and Go. Poker, Scrabble, and bridge. These seven games, ancient and modern, fascinate millions of people worldwide. In Seven Games, Oliver Roeder charts their origins and historical importance, the arcana of their rules, and the ways their design makes them pleasurable.
Roeder introduces thrilling competitors, such as evangelical minister Marion Tinsley, who across 40 years lost only three games of checkers; Shusai, the Master, the last Go champion of imperial Japan; and an IBM engineer who created a backgammon program so capable at self-learning that NASA used it on the space shuttle. He delves into the history and lore of each game: backgammon boards in ancient Egypt, the Indian origins of chess, how certain shells from a particular beach in Japan make the finest white Go stones.
Roeder explores why games, seemingly trivial pastimes, speak so deeply to the human soul. He introduces an early philosopher of games, the aptly named Bernard Suits, and visits an Oxford cosmologist who has perfected a computer that can effectively play bridge, a game as complicated as human language itself. Throughout, Roeder tells the compelling story of how humans, pursuing scientific glory and competitive advantage, have invented AI programs better than any human player, and what that means for the games - and for us.
©2022 Oliver Roeder (P)2022 HighBridge, a division of Recorded BooksListeners also enjoyed...
-
The Puzzler
- One Man's Quest to Solve the Most Baffling Puzzles Ever, from Crosswords to Jigsaws to the Meaning of Life
- By: A.J. Jacobs, Greg Pliska
- Narrated by: A.J. Jacobs
- Length: 9 hrs and 18 mins
- Unabridged
-
Overall
-
Performance
-
Story
The New York Times best-selling author of The Year of Living Biblically goes on a journey to understand the enduring power of puzzles: why we love them, what they do to our brains, and how they can improve our world.
-
-
Welcome to the Nerd Parade
- By Despair at the State of the Republic on 07-16-22
By: A.J. Jacobs, and others
-
Going Infinite
- The Rise and Fall of a New Tycoon
- By: Michael Lewis
- Narrated by: Michael Lewis
- Length: 9 hrs and 35 mins
- Unabridged
-
Overall
-
Performance
-
Story
When Michael Lewis first met him, Sam Bankman-Fried was the world’s youngest billionaire and crypto’s Gatsby. CEOs, celebrities, and leaders of small countries all vied for his time and cash after he catapulted, practically overnight, onto the Forbes billionaire list. Who was this rumpled guy in cargo shorts and limp white socks, whose eyes twitched across Zoom meetings as he played video games on the side?
-
-
really expected more rigor from Michael Lewis
- By Wowhello on 10-04-23
By: Michael Lewis
-
The Man from the Future
- The Visionary Life of John von Neumann
- By: Ananyo Bhattacharya
- Narrated by: Nicholas Camm
- Length: 11 hrs and 56 mins
- Unabridged
-
Overall
-
Performance
-
Story
The smartphones in our pockets and computers like brains. The vagaries of game theory and evolutionary biology. Nuclear weapons and self-replicating spacecrafts. All bear the fingerprints of one remarkable, yet largely overlooked, man: John von Neumann.
-
-
Good book, very odd narration
- By Ben Wiener on 04-10-22
-
Index, a History of The
- A Bookish Adventure from Medieval Manuscripts to the Digital Age
- By: Dennis Duncan
- Narrated by: Neil Gardner
- Length: 8 hrs and 9 mins
- Unabridged
-
Overall
-
Performance
-
Story
Most of us give little thought to the back of the book - it's just where you go to look things up. But as Dennis Duncan reveals in this delightful and witty history, hiding in plain sight is an unlikely realm of ambition and obsession, sparring and politicking, pleasure and play. In the pages of the index, we might find "Butchers, to be avoided", or "Cows that shite Fire", or even catch "Calvin in his chamber with a Nonne". Here, for the first time, is the secret world of the index: an unsung but extraordinary everyday tool, with an illustrious but little-known past.
-
-
Maybe a book that should be read rather than listened to
- By Amazon Customer on 11-09-22
By: Dennis Duncan
-
Kingdom of Characters
- The Language Revolution That Made China Modern
- By: Jing Tsu
- Narrated by: Jing Tsu
- Length: 11 hrs and 18 mins
- Unabridged
-
Overall
-
Performance
-
Story
After a meteoric rise, China today is one of the world’s most powerful nations. Just a century ago, it was a crumbling empire with literacy reserved for the elite few, as the world underwent a massive technological transformation that threatened to leave them behind. In Kingdom of Characters, Jing Tsu argues that China’s most daunting challenge was a linguistic one: the century-long fight to make the formidable Chinese language accessible to the modern world of global trade and digital technology.
-
-
Missed important information
- By Ms. on 04-01-22
By: Jing Tsu
-
Number Go Up
- Inside Crypto's Wild Rise and Staggering Fall
- By: Zeke Faux
- Narrated by: Dan Bittner
- Length: 9 hrs and 48 mins
- Unabridged
-
Overall
-
Performance
-
Story
In 2021 cryptocurrency went mainstream. Giant investment funds were buying it, celebrities like Tom Brady endorsed it, and TV ads hailed it as the future of money. Hardly anyone knew how it worked—but why bother with the particulars when everyone was making a fortune from Dogecoin, Shiba Inu, or some other bizarrely named “digital asset”? As he observed this frenzy, investigative reporter Zeke Faux had a nagging question: Was it all just a confidence game of epic proportions? What started as curiosity—with a dash of FOMO—would morph into a two-year globe-spanning quest.
-
-
Phenomenal story
- By Michael on 10-05-23
By: Zeke Faux
-
The Puzzler
- One Man's Quest to Solve the Most Baffling Puzzles Ever, from Crosswords to Jigsaws to the Meaning of Life
- By: A.J. Jacobs, Greg Pliska
- Narrated by: A.J. Jacobs
- Length: 9 hrs and 18 mins
- Unabridged
-
Overall
-
Performance
-
Story
The New York Times best-selling author of The Year of Living Biblically goes on a journey to understand the enduring power of puzzles: why we love them, what they do to our brains, and how they can improve our world.
-
-
Welcome to the Nerd Parade
- By Despair at the State of the Republic on 07-16-22
By: A.J. Jacobs, and others
-
Going Infinite
- The Rise and Fall of a New Tycoon
- By: Michael Lewis
- Narrated by: Michael Lewis
- Length: 9 hrs and 35 mins
- Unabridged
-
Overall
-
Performance
-
Story
When Michael Lewis first met him, Sam Bankman-Fried was the world’s youngest billionaire and crypto’s Gatsby. CEOs, celebrities, and leaders of small countries all vied for his time and cash after he catapulted, practically overnight, onto the Forbes billionaire list. Who was this rumpled guy in cargo shorts and limp white socks, whose eyes twitched across Zoom meetings as he played video games on the side?
-
-
really expected more rigor from Michael Lewis
- By Wowhello on 10-04-23
By: Michael Lewis
-
The Man from the Future
- The Visionary Life of John von Neumann
- By: Ananyo Bhattacharya
- Narrated by: Nicholas Camm
- Length: 11 hrs and 56 mins
- Unabridged
-
Overall
-
Performance
-
Story
The smartphones in our pockets and computers like brains. The vagaries of game theory and evolutionary biology. Nuclear weapons and self-replicating spacecrafts. All bear the fingerprints of one remarkable, yet largely overlooked, man: John von Neumann.
-
-
Good book, very odd narration
- By Ben Wiener on 04-10-22
-
Index, a History of The
- A Bookish Adventure from Medieval Manuscripts to the Digital Age
- By: Dennis Duncan
- Narrated by: Neil Gardner
- Length: 8 hrs and 9 mins
- Unabridged
-
Overall
-
Performance
-
Story
Most of us give little thought to the back of the book - it's just where you go to look things up. But as Dennis Duncan reveals in this delightful and witty history, hiding in plain sight is an unlikely realm of ambition and obsession, sparring and politicking, pleasure and play. In the pages of the index, we might find "Butchers, to be avoided", or "Cows that shite Fire", or even catch "Calvin in his chamber with a Nonne". Here, for the first time, is the secret world of the index: an unsung but extraordinary everyday tool, with an illustrious but little-known past.
-
-
Maybe a book that should be read rather than listened to
- By Amazon Customer on 11-09-22
By: Dennis Duncan
-
Kingdom of Characters
- The Language Revolution That Made China Modern
- By: Jing Tsu
- Narrated by: Jing Tsu
- Length: 11 hrs and 18 mins
- Unabridged
-
Overall
-
Performance
-
Story
After a meteoric rise, China today is one of the world’s most powerful nations. Just a century ago, it was a crumbling empire with literacy reserved for the elite few, as the world underwent a massive technological transformation that threatened to leave them behind. In Kingdom of Characters, Jing Tsu argues that China’s most daunting challenge was a linguistic one: the century-long fight to make the formidable Chinese language accessible to the modern world of global trade and digital technology.
-
-
Missed important information
- By Ms. on 04-01-22
By: Jing Tsu
-
Number Go Up
- Inside Crypto's Wild Rise and Staggering Fall
- By: Zeke Faux
- Narrated by: Dan Bittner
- Length: 9 hrs and 48 mins
- Unabridged
-
Overall
-
Performance
-
Story
In 2021 cryptocurrency went mainstream. Giant investment funds were buying it, celebrities like Tom Brady endorsed it, and TV ads hailed it as the future of money. Hardly anyone knew how it worked—but why bother with the particulars when everyone was making a fortune from Dogecoin, Shiba Inu, or some other bizarrely named “digital asset”? As he observed this frenzy, investigative reporter Zeke Faux had a nagging question: Was it all just a confidence game of epic proportions? What started as curiosity—with a dash of FOMO—would morph into a two-year globe-spanning quest.
-
-
Phenomenal story
- By Michael on 10-05-23
By: Zeke Faux
-
The Fund
- Ray Dalio, Bridgewater Associates, and the Unraveling of a Wall Street Legend
- By: Rob Copeland
- Narrated by: Rob Copeland, Will Damron
- Length: 12 hrs and 54 mins
- Unabridged
-
Overall
-
Performance
-
Story
Ray Dalio does not want you to listen to this audiobook. Late last year, when the billionaire founder of Bridgewater Associates, the largest hedge fund on the planet, announced that he was stepping down from the company he started out of his apartment nearly 50 years ago, the news made headlines around the world. Dalio cultivated an aura of international admiration and fame thanks to his company’s eye-popping success, coupled with a mystique he encouraged with frequent media appearances, celebrity hobnobbing, and his bestselling book, Principles.
-
-
Best finance book I've read in years
- By Aaron on 12-16-23
By: Rob Copeland
-
Chess Queens
- The True Story of a Chess Champion and the Greatest Female Players of All Time
- By: Jennifer Shahade
- Narrated by: Jennifer Shahade
- Length: 9 hrs and 52 mins
- Unabridged
-
Overall
-
Performance
-
Story
Jennifer Shahade, a two-time US Women's Chess Champion, spent her teens and twenties travelling the world playing chess. Tournaments have taken her from Istanbul to Moscow, and introduced her to players from Zambia to China. In this ultra male-dominated sport, Jennifer found shocking sexism, as well as an incredible history of the top female players that has often been ignored. But she also found friendships, feminism and hope. Through her own story, as well as in-depth profiles of pioneers of the game, Jennifer invites us into the extremely competitive world of chess.
-
-
Wonderful!
- By Michael Butler on 03-06-22
By: Jennifer Shahade
-
How the World Really Works
- The Science Behind How We Got Here and Where We're Going
- By: Vaclav Smil
- Narrated by: Stephen Perring
- Length: 10 hrs and 7 mins
- Unabridged
-
Overall
-
Performance
-
Story
We have never had so much information at our fingertips and yet most of us don’t know how the world really works. This book explains seven of the most fundamental realities governing our survival and prosperity. From energy and food production, through our material world and its globalization, to risks, our environment and its future, How the World Really Works offers a much-needed reality check—because before we can tackle problems effectively, we must understand the facts.
-
-
Let me save you a credit: progress is hard
- By Dalton on 06-06-22
By: Vaclav Smil
-
The Wager
- A Tale of Shipwreck, Mutiny and Murder
- By: David Grann
- Narrated by: Dion Graham, David Grann
- Length: 8 hrs and 28 mins
- Unabridged
-
Overall
-
Performance
-
Story
On January 28, 1742, a ramshackle vessel of patched-together wood and cloth washed up on the coast of Brazil. Inside were thirty emaciated men, barely alive, and they had an extraordinary tale to tell. They were survivors of His Majesty’s Ship the Wager, a British vessel that had left England in 1740 on a secret mission during an imperial war with Spain. While the Wager had been chasing a Spanish treasure-filled galleon known as “the prize of all the oceans,” it had wrecked on a desolate island off the coast of Patagonia.
-
-
Gasping for Air
- By Jean Engle on 04-19-23
By: David Grann
-
Brunelleschi's Dome
- How a Renaissance Genius Reinvented Architecture
- By: Ross King
- Narrated by: James Cameron Stewart
- Length: 6 hrs and 36 mins
- Unabridged
-
Overall
-
Performance
-
Story
Brunelleschi's Dome is the story of how a Renaissance genius bent men, materials, and the very forces of nature to build an architectural wonder we continue to marvel at today. Denounced at first as a madman, Brunelleschi was celebrated at the end as a genius. He engineered the perfect placement of brick and stone, built ingenious hoists and cranes to carry an estimated 70 million pounds hundreds of feet into the air, and designed the workers' platforms and routines so carefully that only one man died during the decades of construction.
-
-
Great history with terrible narration
- By Whiskey Mike on 12-16-21
By: Ross King
-
The Nineties
- A Book
- By: Chuck Klosterman
- Narrated by: Chuck Klosterman, Dion Graham
- Length: 12 hrs and 39 mins
- Unabridged
-
Overall
-
Performance
-
Story
It was long ago, but not as long as it seems: The Berlin Wall fell and the Twin Towers collapsed. In between, one presidential election was allegedly decided by Ross Perot while another was plausibly decided by Ralph Nader. Landlines fell to cell phones, the internet exploded, and pop culture accelerated without the aid of technology that remembered everything. It was the last era with a real mainstream to either identify with or oppose. The ’90s brought about a revolution in the human condition, and a shift in consciousness, that we’re still struggling to understand.
-
-
A Very White Middle-class Take On The Nineties
- By Umar Lee on 02-10-22
By: Chuck Klosterman
-
The Economic Weapon
- The Rise of Sanctions as a Tool of Modern War
- By: Nicholas Mulder
- Narrated by: Liam Gerrard
- Length: 12 hrs and 25 mins
- Unabridged
-
Overall
-
Performance
-
Story
Economic sanctions dominate the landscape of world politics today. First developed in the early twentieth century as a way of exploiting the flows of globalization to defend liberal internationalism, their appeal is that they function as an alternative to war. This view, however, ignores the dark paradox at their core: designed to prevent war, economic sanctions are modeled on devastating techniques of warfare.
-
-
History of sanctions during the early 20th century
- By Mehdi Mollahasani on 03-05-22
By: Nicholas Mulder
-
Chip War
- The Quest to Dominate the World's Most Critical Technology
- By: Chris Miller
- Narrated by: Stephen Graybill
- Length: 12 hrs and 38 mins
- Unabridged
-
Overall
-
Performance
-
Story
You may be surprised to learn that microchips are the new oil—the scarce resource on which the modern world depends. Today, military, economic, and geopolitical power are built on a foundation of computer chips. Virtually everything—from missiles to microwaves—runs on chips, including cars, smartphones, the stock market, even the electric grid. Until recently, America designed and built the fastest chips and maintained its lead as the #1 superpower, but America’s edge is in danger of slipping, undermined by players in Taiwan, Korea, and Europe taking over manufacturing.
-
-
Great history, but could poor narration
- By Lily Wong on 10-26-22
By: Chris Miller
-
Worse than Nothing
- The Dangerous Fallacy of Originalism
- By: Erwin Chemerinsky
- Narrated by: Daniel Henning
- Length: 7 hrs and 9 mins
- Unabridged
-
Overall
-
Performance
-
Story
Originalism, the view that the meaning of a constitutional provision is fixed when it is adopted, was once the fringe theory of a few extremely conservative legal scholars but is now a well-accepted mode of constitutional interpretation. Noted legal scholar Erwin Chemerinsky gives a comprehensive analysis of the problems that make originalism unworkable as a method of constitutional interpretation. He argues that the framers themselves never intended constitutional interpretation to be inflexible and shows how it is often impossible to know the "original intent" of any provision.
-
-
Impeccably Logical, Backed by 100 Specific Example
- By Amy Eaton on 03-17-23
-
Word Freak
- Heartbreak, Triumph, Genius, and Obsession in the World of Competitive Scrabble Players
- By: Stefan Fatsis
- Narrated by: Tom Pile
- Length: 16 hrs and 42 mins
- Unabridged
-
Overall
-
Performance
-
Story
Stefan Fatsis, a former Wall Street Journal reporter and National Public Radio regular, recounts his remarkable rise through the ranks of elite Scrabble players while exploring the game's strange, potent hold over them - and him. Scrabble might truly be called America's game. More than two million sets are sold every year and at least thirty million American homes have one.
-
-
Well put together but a little dated
- By Matthew Beyer on 12-31-21
By: Stefan Fatsis
-
The Immortal Game
- A History of Chess
- By: David Shenk
- Narrated by: John H. Mayer
- Length: 8 hrs and 5 mins
- Unabridged
-
Overall
-
Performance
-
Story
Why has one game, alone among the thousands of games invented and played throughout human history, not only survived but thrived within every culture it has touched? What is it about its 32 figurative pieces, moving about its 64 black and white squares according to very simple rules, that has captivated people for nearly 1,500 years? Why has it driven some of its greatest players into paranoia and madness, and yet is hailed as a remarkably powerful intellectual tool?
-
-
Buy in print
- By Ivy Reisner on 08-30-11
By: David Shenk
-
Algorithms to Live By
- The Computer Science of Human Decisions
- By: Brian Christian, Tom Griffiths
- Narrated by: Brian Christian
- Length: 11 hrs and 50 mins
- Unabridged
-
Overall
-
Performance
-
Story
From finding a spouse to finding a parking spot, from organizing one's inbox to understanding the workings of human memory, Algorithms to Live By transforms the wisdom of computer science into strategies for human living.
-
-
Great listen, just don't expect tips!
- By Adam Hosman on 08-07-17
By: Brian Christian, and others
Related to this topic
-
The Immortal Game
- A History of Chess
- By: David Shenk
- Narrated by: John H. Mayer
- Length: 8 hrs and 5 mins
- Unabridged
-
Overall
-
Performance
-
Story
Why has one game, alone among the thousands of games invented and played throughout human history, not only survived but thrived within every culture it has touched? What is it about its 32 figurative pieces, moving about its 64 black and white squares according to very simple rules, that has captivated people for nearly 1,500 years? Why has it driven some of its greatest players into paranoia and madness, and yet is hailed as a remarkably powerful intellectual tool?
-
-
Buy in print
- By Ivy Reisner on 08-30-11
By: David Shenk
-
A Mind at Play
- How Claude Shannon Invented the Information Age
- By: Rob Goodman, Jimmy Soni
- Narrated by: Jonathan Yen
- Length: 11 hrs and 51 mins
- Unabridged
-
Overall
-
Performance
-
Story
Claude Shannon was a tinkerer, a playful wunderkind, a groundbreaking polymath, and a digital pioneer whose insights made the Information Age possible. He constructed fire-breathing trumpets and customized unicycles, outfoxed Vegas casinos, and built juggling robots, but he also wrote the seminal text of the Digital Revolution. That work allowed scientists to measure and manipulate information as objectively as any physical object. His work gave mathematicians and engineers the tools to bring that world to pass.
-
-
I wanted more information about Information Theory
- By Bonny on 05-08-18
By: Rob Goodman, and others
-
Fooling Houdini
- Magicians, Mentalists, Math Geeks, and the Hidden Powers of the Mind
- By: Alex Stone
- Narrated by: Alex Stone
- Length: 9 hrs and 14 mins
- Unabridged
-
Overall
-
Performance
-
Story
When Alex Stone was five years old, his father bought him a magic kit - a gift that would spark a lifelong love. Years later, while living in New York City, he discovered a vibrant underground magic scene exploding with creativity and innovation and populated by a fascinating cast of characters: from his gruff mentor, who holds court in the back of a rundown pizza shop, to one of the world's greatest card cheats, who also happens to be blind. Captivated, he plunged headlong into this mysterious world.
-
-
I suppose the author thinks he's clever
- By Joe on 11-01-12
By: Alex Stone
-
The Friendly Orange Glow
- The Untold Story of the PLATO System and the Dawn of Cyberculture
- By: Brian Dear
- Narrated by: George Newbern
- Length: 21 hrs and 6 mins
- Unabridged
-
Overall
-
Performance
-
Story
At a time when Steve Jobs was only a teenager and Mark Zuckerberg wasn't even born, a group of visionary engineers and designers - some of them only high school students - in the late 1960s and 1970s created a computer system called PLATO, which was not only years but light-years ahead in experimenting with how people would learn, engage, communicate, and play through connected computers.
-
-
Memory lane for the cyberist.
- By Robert C. Hickcox on 08-08-18
By: Brian Dear
-
Perfect Bet
- How Science and Math Are Taking the Luck out of Gambling
- By: Adam Kucharski
- Narrated by: Jonathan Yen
- Length: 8 hrs and 34 mins
- Unabridged
-
Overall
-
Performance
-
Story
From the simple to the intricate and the audacious to the absurd, Adam Kucharski reveals the long and tangled history between betting and science and explains why gambling continues to generate insights into luck and decision making today. Covering exploits and ideas from across the globe, he meets the teams behind hedge funds that capitalize on inaccurate sports betting odds and explains how PhD-level pundits are using methods originally developed for the US nuclear program to predict sports results.
-
-
Nontechnical, wandering far beyond "gaming"
- By Philo on 04-02-16
By: Adam Kucharski
-
Automate This
- How Algorithms Came to Rule Our World
- By: Christopher Steiner
- Narrated by: Walter Dixon
- Length: 7 hrs and 41 mins
- Unabridged
-
Overall
-
Performance
-
Story
It used to be that to diagnose an illness, interpret legal documents, analyze foreign policy, or write a newspaper article you needed a human being with specific skills - and maybe an advanced degree or two. These days, high-level tasks are increasingly being handled by algorithms that can do precise work not only with speed but also with nuance. These "bots" started with human programming and logic, but now their reach extends beyond what their creators ever expected.
-
-
good start, book runs out of sustenace
- By RealTruth on 02-15-13
-
The Immortal Game
- A History of Chess
- By: David Shenk
- Narrated by: John H. Mayer
- Length: 8 hrs and 5 mins
- Unabridged
-
Overall
-
Performance
-
Story
Why has one game, alone among the thousands of games invented and played throughout human history, not only survived but thrived within every culture it has touched? What is it about its 32 figurative pieces, moving about its 64 black and white squares according to very simple rules, that has captivated people for nearly 1,500 years? Why has it driven some of its greatest players into paranoia and madness, and yet is hailed as a remarkably powerful intellectual tool?
-
-
Buy in print
- By Ivy Reisner on 08-30-11
By: David Shenk
-
A Mind at Play
- How Claude Shannon Invented the Information Age
- By: Rob Goodman, Jimmy Soni
- Narrated by: Jonathan Yen
- Length: 11 hrs and 51 mins
- Unabridged
-
Overall
-
Performance
-
Story
Claude Shannon was a tinkerer, a playful wunderkind, a groundbreaking polymath, and a digital pioneer whose insights made the Information Age possible. He constructed fire-breathing trumpets and customized unicycles, outfoxed Vegas casinos, and built juggling robots, but he also wrote the seminal text of the Digital Revolution. That work allowed scientists to measure and manipulate information as objectively as any physical object. His work gave mathematicians and engineers the tools to bring that world to pass.
-
-
I wanted more information about Information Theory
- By Bonny on 05-08-18
By: Rob Goodman, and others
-
Fooling Houdini
- Magicians, Mentalists, Math Geeks, and the Hidden Powers of the Mind
- By: Alex Stone
- Narrated by: Alex Stone
- Length: 9 hrs and 14 mins
- Unabridged
-
Overall
-
Performance
-
Story
When Alex Stone was five years old, his father bought him a magic kit - a gift that would spark a lifelong love. Years later, while living in New York City, he discovered a vibrant underground magic scene exploding with creativity and innovation and populated by a fascinating cast of characters: from his gruff mentor, who holds court in the back of a rundown pizza shop, to one of the world's greatest card cheats, who also happens to be blind. Captivated, he plunged headlong into this mysterious world.
-
-
I suppose the author thinks he's clever
- By Joe on 11-01-12
By: Alex Stone
-
The Friendly Orange Glow
- The Untold Story of the PLATO System and the Dawn of Cyberculture
- By: Brian Dear
- Narrated by: George Newbern
- Length: 21 hrs and 6 mins
- Unabridged
-
Overall
-
Performance
-
Story
At a time when Steve Jobs was only a teenager and Mark Zuckerberg wasn't even born, a group of visionary engineers and designers - some of them only high school students - in the late 1960s and 1970s created a computer system called PLATO, which was not only years but light-years ahead in experimenting with how people would learn, engage, communicate, and play through connected computers.
-
-
Memory lane for the cyberist.
- By Robert C. Hickcox on 08-08-18
By: Brian Dear
-
Perfect Bet
- How Science and Math Are Taking the Luck out of Gambling
- By: Adam Kucharski
- Narrated by: Jonathan Yen
- Length: 8 hrs and 34 mins
- Unabridged
-
Overall
-
Performance
-
Story
From the simple to the intricate and the audacious to the absurd, Adam Kucharski reveals the long and tangled history between betting and science and explains why gambling continues to generate insights into luck and decision making today. Covering exploits and ideas from across the globe, he meets the teams behind hedge funds that capitalize on inaccurate sports betting odds and explains how PhD-level pundits are using methods originally developed for the US nuclear program to predict sports results.
-
-
Nontechnical, wandering far beyond "gaming"
- By Philo on 04-02-16
By: Adam Kucharski
-
Automate This
- How Algorithms Came to Rule Our World
- By: Christopher Steiner
- Narrated by: Walter Dixon
- Length: 7 hrs and 41 mins
- Unabridged
-
Overall
-
Performance
-
Story
It used to be that to diagnose an illness, interpret legal documents, analyze foreign policy, or write a newspaper article you needed a human being with specific skills - and maybe an advanced degree or two. These days, high-level tasks are increasingly being handled by algorithms that can do precise work not only with speed but also with nuance. These "bots" started with human programming and logic, but now their reach extends beyond what their creators ever expected.
-
-
good start, book runs out of sustenace
- By RealTruth on 02-15-13
-
Broad Band
- The Untold Story of the Women Who Made the Internet
- By: Claire L. Evans
- Narrated by: Claire L. Evans
- Length: 9 hrs and 1 min
- Unabridged
-
Overall
-
Performance
-
Story
Women are not ancillary to the history of technology; they turn up at the very beginning of every important wave. But they've often been hidden in plain sight, their inventions and contributions touching our lives in ways we don't even realize. Vice reporter and YACHT lead singer Claire L. Evans finally gives these unsung female heroes their due with her insightful social history of the Broad Band, the women who made the Internet what it is today. Evans shows us how these women built and colored the technologies we can't imagine life without.
-
-
Inspiring
- By Jean on 03-29-18
By: Claire L. Evans
-
The Talent Code
- Greatness Isn't Born. It's Grown. Here's How.
- By: Daniel Coyle
- Narrated by: John Farrell
- Length: 6 hrs and 12 mins
- Unabridged
-
Overall
-
Performance
-
Story
Drawing on cutting-edge neurology and firsthand research gathered on journeys to nine of the world’s talent hotbeds - from the baseball fields of the Caribbean to a classical-music academy in upstate New York - Coyle identifies the three key elements that will allow you to develop your gifts and optimize your performance in sports, art, music, math, or just about anything.
-
-
Okay read. Won’t read a second time
- By Chad J Guidry on 08-18-20
By: Daniel Coyle
-
Of Dice and Men
- The Story of Dungeons & Dragons and the People Who Play It
- By: David M. Ewalt
- Narrated by: David M. Ewalt, Mikael Naramore
- Length: 8 hrs and 19 mins
- Unabridged
-
Overall
-
Performance
-
Story
In Of Dice and Men, David Ewalt recounts the development of Dungeons & Dragons from the game’s roots on the battlefields of ancient Europe, through the hysteria that linked it to satanic rituals and teen suicides, to its apotheosis as father of the modern video-game industry. As he chronicles the surprising history of the game’s origins (a history largely unknown even to hardcore players) and examines D&D’s profound impact, Ewalt weaves laser-sharp subculture analysis with his own present-day gaming experiences.
-
-
Interesting Topic, but Terrible Execution.
- By Diebold on 02-11-14
By: David M. Ewalt
-
The Click Moment
- Seizing Opportunity in an Unpredictable World
- By: Frans Johansson
- Narrated by: Erik Synnestvedt
- Length: 7 hrs and 41 mins
- Unabridged
-
Overall
-
Performance
-
Story
On the one hand we aren’t surprised by the uncertainty of everyday life, but on the other we believe that success can be analyzed and planned for. It is a revealing paradox. The implications are explosive and they obliterate every common-sense notion we have about strategy and planning. The Click Moment is about two very simple but highly provocative ideas.
-
-
Outstanding book!
- By Anilyn Karel on 08-26-24
By: Frans Johansson
-
The Chaos Imperative
- How Chance and Disruption Increase Innovation, Effectiveness, and Success
- By: Ori Brafman, Judah Pollack
- Narrated by: Drew Birdseye
- Length: 4 hrs and 28 mins
- Unabridged
-
Overall
-
Performance
-
Story
Ori Brafman and management consultant Judah Pollack dramatically demonstrate how even the best and most efficient organizations - from Fortune 500 companies to today's US Army - can become more innovative by allowing a little unstructured space and "contained chaos" into their planning and decision-making. Through their consulting work, they realized that while structure and hierarchy are essential both in large corporations and small groups, too much of either can stifle creativity.
-
-
a must read!!
- By Kelly Pavich on 05-26-19
By: Ori Brafman, and others
-
Thinking Machines
- The Quest for Artificial Intelligence - and Where It's Taking Us Next
- By: Luke Dormehl
- Narrated by: Gus Brown
- Length: 8 hrs and 12 mins
- Unabridged
-
Overall
-
Performance
-
Story
When most of us think about artificial intelligence, our minds go straight to cyborgs, robots, and sci-fi thrillers where machines take over the world. But the truth is that artificial intelligence is already among us. It exists in our smartphones, fitness trackers, and refrigerators that tell us when the milk will expire. In some ways the future people dreamed of at the World's Fair in the 1960s is already here. We're teaching our machines how to think like humans, and they're learning at an incredible rate.
-
-
Mostly platitudes with no depth
- By Gary on 03-24-17
By: Luke Dormehl
-
Jonny Magic and the Card Shark Kids
- How a Gang of Geeks Beat the Odds and Stormed Las Vegas
- By: David Kushner
- Narrated by: David Kushner
- Length: 7 hrs and 38 mins
- Unabridged
-
Overall
-
Performance
-
Story
If you think a gang of real-life geeks can't take on the world and win big...think again. And whatever you do, don't sit down across a gaming table from Jon Finkel, better known as Jonny Magic. Jonny Magic and the Card Shark Kids is his amazing true story: the jaw-dropping, zero-to-hero chronicle of a fat, friendless boy from New Jersey who found his edge in a game of cards and turned it into a fortune!
-
-
Liberal storytelling at it's worst
- By B. Riddick on 11-30-05
By: David Kushner
-
Explore/Create
- My Life in Pursuit of New Frontiers, Hidden Worlds, and the Creative Spark
- By: Richard Garriott, David Fisher
- Narrated by: Christopher Grove
- Length: 9 hrs and 21 mins
- Unabridged
-
Overall
-
Performance
-
Story
An inventor, adventurer, entrepreneur, collector, and entertainer, and son of legendary scientist-astronaut Owen Garriott, Richard Garriott de Cayeux has been behind some of the most exciting undertakings of our time. A legendary pioneer of the online gaming industry - and a member of every gaming Hall of Fame - Garriott invented the multi-player online game, and coined the term "Avatar" to describe an individual's online character. In this fascinating memoir, Garriott invites listeners on the great adventure that is his life.
-
-
The Modern Day Explorer
- By Elijah on 04-17-17
By: Richard Garriott, and others
-
Smarter Than You Think
- How Technology Is Changing Our Minds for the Better
- By: Clive Thompson
- Narrated by: Jeff Cummings
- Length: 10 hrs and 41 mins
- Unabridged
-
Overall
-
Performance
-
Story
In Smarter Than You Think, Thompson documents how every technological innovation - from the printing press to the telegraph - has provoked the very same anxieties that plague us today. We panic that life will never be the same, that our attentions are eroding, that culture is being trivialized. But as in the past, we adapt, learning to use the new and retaining what’s good of the old.
-
-
Title should be Getting Smarter Through Technology
- By A. Yoshida on 03-10-17
By: Clive Thompson
-
Bounce
- Mozart, Federer, Picasso, Beckham, and the Science of Success
- By: Matthew Syed
- Narrated by: James Clamp
- Length: 7 hrs and 50 mins
- Unabridged
-
Overall
-
Performance
-
Story
Few things in life are more satisfying than beating a rival. We love to win and hate to lose, whether it's on the playing field or at the ballot box, in the office or in the classroom. In this bold new look at human behavior, award-winning journalist and Olympian Matthew Syed explores the truth about our competitive nature: why we win, why we don't, and how we really play the game of life.
-
-
Very eye opening
- By Joao on 06-14-10
By: Matthew Syed
-
Maphead
- Charting the Wide, Weird World of Geography Wonks
- By: Ken Jennings
- Narrated by: Kirby Heyborne
- Length: 10 hrs and 28 mins
- Unabridged
-
Overall
-
Performance
-
Story
It comes as no surprise that, as a kid, Jeopardy! legend Ken Jennings slept with a bulky Hammond world atlas by his pillow every night. Maphead recounts his lifelong love affair with geography and explores why maps have always been so fascinating to him and to fellow enthusiasts everywhere.
-
-
A Romp through Maps
- By Lynn on 01-27-12
By: Ken Jennings
-
Strategic Intuition
- The Creative Spark in Human Achievement
- By: Bill Duggan
- Narrated by: Dennis Holland
- Length: 6 hrs and 46 mins
- Unabridged
-
Overall
-
Performance
-
Story
How "Aha!" really happens....When do you get your best ideas? You probably answer "At night" or "In the shower" or "Stuck in traffic". You get a flash of insight. Things come together in your mind. You connect the dots. You say to yourself, "Aha! I see what to do." Brain science now reveals how these flashes of insight happen. It's a special form of intuition. We call it strategic intuition, because it gives you an idea for action - a strategy. This new book by William Duggan is the first full treatment of strategic intuition.
-
-
Stratigic Intuition
- By Amazon Customer on 12-17-08
By: Bill Duggan
People who viewed this also viewed...
-
Chess Opening Names
- The Fascinating & Entertaining History Behind the First Few Moves
- By: Nathan Rose
- Narrated by: Nathan Rose
- Length: 4 hrs and 53 mins
- Unabridged
-
Overall
-
Performance
-
Story
Impress your friends with superior opening knowledge without the tedious study. Knowing the history of chess will prove your cleverness even more effectively than winning over the board. Once you have listened to this audiobook, you can explain the origins of the names to your opponent, and even if you lose the game, your opponent will still be impressed. Enjoy this capitvating romp through the names of the first few moves in this enjoyable addition to any chess player's library. Prepare to be surprised, amazed, amused and informed.
-
-
Average story telling
- By AJG on 07-19-23
By: Nathan Rose
-
The Immortal Game
- A History of Chess
- By: David Shenk
- Narrated by: John H. Mayer
- Length: 8 hrs and 5 mins
- Unabridged
-
Overall
-
Performance
-
Story
Why has one game, alone among the thousands of games invented and played throughout human history, not only survived but thrived within every culture it has touched? What is it about its 32 figurative pieces, moving about its 64 black and white squares according to very simple rules, that has captivated people for nearly 1,500 years? Why has it driven some of its greatest players into paranoia and madness, and yet is hailed as a remarkably powerful intellectual tool?
-
-
Buy in print
- By Ivy Reisner on 08-30-11
By: David Shenk
-
Exordia
- By: Seth Dickinson
- Narrated by: Sulin Hasso
- Length: 26 hrs and 22 mins
- Unabridged
-
Overall
-
Performance
-
Story
Anna Sinjari—refugee, survivor of genocide, disaffected office worker—has a close encounter that reveals universe-threatening stakes. While humanity reels from disaster, she must join a small team of civilians, soldiers, and scientists to investigate a mysterious broadcast and unknowable horror. If they can manage to face their own demons, they just might save the world.
-
-
Incredible
- By Adam C. Shay on 02-04-24
By: Seth Dickinson
-
Everybody Wins
- Four Decades of the Greatest Board Games Ever Made
- By: James Wallis
- Narrated by: James Wallis
- Length: 7 hrs and 18 mins
- Unabridged
-
Overall
-
Performance
-
Story
The annual Spiel des Jahres (Game of the Year) Awards are like the Oscars of the tabletop. Acclaimed British author and games expert James Wallis investigates the winners and losers of each year’s contest to track the incredible explosion in amazing new board games. From modern classics like CATAN, Ticket to Ride, and Dixit to once-lauded games that have now been forgotten (not to mention several popular hits that somehow missed a nomination), this is a comprehensive yet hugely enjoyable study of the best board games ever made, penned by one of the most knowledgeable commentators on the hobby.
-
-
Great history of the Speil de Jahres
- By Dan on 09-17-23
By: James Wallis
-
Automate This
- How Algorithms Came to Rule Our World
- By: Christopher Steiner
- Narrated by: Walter Dixon
- Length: 7 hrs and 41 mins
- Unabridged
-
Overall
-
Performance
-
Story
It used to be that to diagnose an illness, interpret legal documents, analyze foreign policy, or write a newspaper article you needed a human being with specific skills - and maybe an advanced degree or two. These days, high-level tasks are increasingly being handled by algorithms that can do precise work not only with speed but also with nuance. These "bots" started with human programming and logic, but now their reach extends beyond what their creators ever expected.
-
-
good start, book runs out of sustenace
- By RealTruth on 02-15-13
-
Index, a History of The
- A Bookish Adventure from Medieval Manuscripts to the Digital Age
- By: Dennis Duncan
- Narrated by: Neil Gardner
- Length: 8 hrs and 9 mins
- Unabridged
-
Overall
-
Performance
-
Story
Most of us give little thought to the back of the book - it's just where you go to look things up. But as Dennis Duncan reveals in this delightful and witty history, hiding in plain sight is an unlikely realm of ambition and obsession, sparring and politicking, pleasure and play. In the pages of the index, we might find "Butchers, to be avoided", or "Cows that shite Fire", or even catch "Calvin in his chamber with a Nonne". Here, for the first time, is the secret world of the index: an unsung but extraordinary everyday tool, with an illustrious but little-known past.
-
-
Maybe a book that should be read rather than listened to
- By Amazon Customer on 11-09-22
By: Dennis Duncan
-
Chess Opening Names
- The Fascinating & Entertaining History Behind the First Few Moves
- By: Nathan Rose
- Narrated by: Nathan Rose
- Length: 4 hrs and 53 mins
- Unabridged
-
Overall
-
Performance
-
Story
Impress your friends with superior opening knowledge without the tedious study. Knowing the history of chess will prove your cleverness even more effectively than winning over the board. Once you have listened to this audiobook, you can explain the origins of the names to your opponent, and even if you lose the game, your opponent will still be impressed. Enjoy this capitvating romp through the names of the first few moves in this enjoyable addition to any chess player's library. Prepare to be surprised, amazed, amused and informed.
-
-
Average story telling
- By AJG on 07-19-23
By: Nathan Rose
-
The Immortal Game
- A History of Chess
- By: David Shenk
- Narrated by: John H. Mayer
- Length: 8 hrs and 5 mins
- Unabridged
-
Overall
-
Performance
-
Story
Why has one game, alone among the thousands of games invented and played throughout human history, not only survived but thrived within every culture it has touched? What is it about its 32 figurative pieces, moving about its 64 black and white squares according to very simple rules, that has captivated people for nearly 1,500 years? Why has it driven some of its greatest players into paranoia and madness, and yet is hailed as a remarkably powerful intellectual tool?
-
-
Buy in print
- By Ivy Reisner on 08-30-11
By: David Shenk
-
Exordia
- By: Seth Dickinson
- Narrated by: Sulin Hasso
- Length: 26 hrs and 22 mins
- Unabridged
-
Overall
-
Performance
-
Story
Anna Sinjari—refugee, survivor of genocide, disaffected office worker—has a close encounter that reveals universe-threatening stakes. While humanity reels from disaster, she must join a small team of civilians, soldiers, and scientists to investigate a mysterious broadcast and unknowable horror. If they can manage to face their own demons, they just might save the world.
-
-
Incredible
- By Adam C. Shay on 02-04-24
By: Seth Dickinson
-
Everybody Wins
- Four Decades of the Greatest Board Games Ever Made
- By: James Wallis
- Narrated by: James Wallis
- Length: 7 hrs and 18 mins
- Unabridged
-
Overall
-
Performance
-
Story
The annual Spiel des Jahres (Game of the Year) Awards are like the Oscars of the tabletop. Acclaimed British author and games expert James Wallis investigates the winners and losers of each year’s contest to track the incredible explosion in amazing new board games. From modern classics like CATAN, Ticket to Ride, and Dixit to once-lauded games that have now been forgotten (not to mention several popular hits that somehow missed a nomination), this is a comprehensive yet hugely enjoyable study of the best board games ever made, penned by one of the most knowledgeable commentators on the hobby.
-
-
Great history of the Speil de Jahres
- By Dan on 09-17-23
By: James Wallis
-
Automate This
- How Algorithms Came to Rule Our World
- By: Christopher Steiner
- Narrated by: Walter Dixon
- Length: 7 hrs and 41 mins
- Unabridged
-
Overall
-
Performance
-
Story
It used to be that to diagnose an illness, interpret legal documents, analyze foreign policy, or write a newspaper article you needed a human being with specific skills - and maybe an advanced degree or two. These days, high-level tasks are increasingly being handled by algorithms that can do precise work not only with speed but also with nuance. These "bots" started with human programming and logic, but now their reach extends beyond what their creators ever expected.
-
-
good start, book runs out of sustenace
- By RealTruth on 02-15-13
-
Index, a History of The
- A Bookish Adventure from Medieval Manuscripts to the Digital Age
- By: Dennis Duncan
- Narrated by: Neil Gardner
- Length: 8 hrs and 9 mins
- Unabridged
-
Overall
-
Performance
-
Story
Most of us give little thought to the back of the book - it's just where you go to look things up. But as Dennis Duncan reveals in this delightful and witty history, hiding in plain sight is an unlikely realm of ambition and obsession, sparring and politicking, pleasure and play. In the pages of the index, we might find "Butchers, to be avoided", or "Cows that shite Fire", or even catch "Calvin in his chamber with a Nonne". Here, for the first time, is the secret world of the index: an unsung but extraordinary everyday tool, with an illustrious but little-known past.
-
-
Maybe a book that should be read rather than listened to
- By Amazon Customer on 11-09-22
By: Dennis Duncan
What listeners say about Seven Games
Average customer ratingsReviews - Please select the tabs below to change the source of reviews.
-
Overall
-
Performance
-
Story
- A. Hoffmann
- 04-08-22
Mostly about AI
This focused a lot on artificial intelligence, which was an ok perspective, but I thought it’s history of these games tilted more to AI and why that was built than in the games itself. It got a little repetitive. Still interesting though.
Something went wrong. Please try again in a few minutes.
You voted on this review!
You reported this review!
1 person found this helpful
-
Overall
-
Performance
-
Story
- Mark L
- 01-03-23
All about computers and games
Probably not what you expect. I thought it would be the history, development and the strategy of each game but it is the history of the effects computers have on the gaming world.
Something went wrong. Please try again in a few minutes.
You voted on this review!
You reported this review!
1 person found this helpful
-
Overall
-
Performance
-
Story
- Sam Walker
- 09-11-24
Better title Seven Games: An AI History
I found the subtitle "A Human History" completely misleading - its a computer history. There are entire books of the history of Chess, but here we begin with the Turk, and move to Babbage - just glancing off the huge names in the history like Philidor.
As with the opening chapter, where it concludes with "Checkers is Solved" (by a computer, grunting away for 18 years) I found this less an achievement than a sad tombstone. Yes, circuits with massive databases of human achievement, can, with their artificial speed and artificial evaluation algorithms draw or defeat people - at a very thing that only people cherish. Games are special, play and work, art and science, learning and teaching - but to a computer. Well, tell me what computer is going to enjoy listening to this audiobook. I didn't. I'd rather read an actual "A Human History", not a computer one.
Something went wrong. Please try again in a few minutes.
You voted on this review!
You reported this review!